index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
drivers
/
dri
/
i830
Age
Commit message (
Expand
)
Author
2004-11-27
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-10-07
Add Roland Scheidegger's S3TC patch. This patch does not implement the
Eric Anholt
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-07-04
Patch removes _SOLO definition needed for mesa-solo. mesa-solo
Jon Smirl
2004-07-01
Rename the various function types in t_context.h to include a tnl_ prefix.
Keith Whitwell
2004-06-17
Fix up texture compression mipmapping .. not sure if it fixes FXT1 but
Dave Airlie
2004-06-16
remove unused mode function
Dave Airlie
2004-06-16
switch to using driFillInModes fix depthbuffer = 0
Dave Airlie
2004-06-10
Add FXT1 compression support to i830 driver
Dave Airlie
2004-06-09
fix bug with emitting spec/fog report by Eric Anholt, this isn't the prettiest
Dave Airlie
2004-06-08
Fix rectangular textures on i830 - well texrect at least
Dave Airlie
2004-06-07
The required DDX and DRI version numbers were switched. This went unnoticed
Ian Romanick
2004-06-03
Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd out
Jon Smirl
2004-06-02
driCheckDriDdxDrmVersion uses a function that is not available to
Ian Romanick
2004-06-02
Replace drmHandle, drmContext, drmDrawable, drmMagic and related types with
Ian Romanick
2004-06-01
Fix dumb mistake from a previous commit. __driCreateScreen is now
Ian Romanick
2004-06-01
Convert 'Display *' to '__DRInativeDisplay *'. Only portions of the
Ian Romanick
2004-05-27
Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.
Ian Romanick
2004-05-24
stop crash when debugging
Dave Airlie
2004-05-13
cast driHwLock assignment
Brian Paul
2004-05-12
Added support for GL_EXT_blend_equation_separate and
Ian Romanick
2004-05-12
Fixed a bug that showed up in several multitexturing games (Quake3 and
Ian Romanick
2004-05-12
obsolete in favor of regular Makefiles
Brian Paul
2004-05-11
Fix a possible segfault caused by the SGI_make_current_read changes.
Ian Romanick
2004-05-09
Fix solo build, add missing #ifdef NEW_INTERFACE
Jon Smirl
2004-05-07
Add support for GLX_SGI_make_current_read.
Ian Romanick
2004-05-07
Warning clean-ups.
Ian Romanick
2004-05-07
Enable use of new DRI interface in i830 driver.
Ian Romanick
2004-05-07
Add support for the 3rd and 4th texture units. The actual number of
Ian Romanick
2004-05-07
Refactor "classic" texture environments to be implemented in terms of
Ian Romanick
2004-04-29
Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.
Keith Whitwell
2004-04-27
Remove include of texutil.h to get build working.
Ian Romanick
2004-04-26
bring over build fixes from stable branch
Alan Hourihane
2004-04-22
Fix order of EMIT_4UB_4F declarations
Keith Whitwell
2004-04-14
Hack to get things compiling - include "drm.h" instead of "xf86drm.h".
Keith Whitwell
2004-04-14
First attempt at building a dri module in this tree
Keith Whitwell
2004-04-13
Add DRM_SOURCE_PATH to make system.
Jon Smirl
2004-04-08
lots of Makefile updates for new build system
Brian Paul
2004-04-08
build fixes
Alan Hourihane
2004-03-26
New Makefile system
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-11
Adjustments to make everything use IOCTL/sarea defines in DRM instead
Jon Smirl
2004-02-26
added _tnl_allow_vertex/pixel_fog() calls
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-05
fix ugly bug triggered by macro expansion
Dave Airlie
2004-01-28
Use NEED_SECONDARY_COLOR() for checking specular state at all times
Keith Whitwell
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-26
remove bogus assertion in DeleteTexture() function
Brian Paul
2004-01-26
Make the drivers using the common texmem code work with NewTextureObject
Felix Kuehling
[next]