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path: root/src/mesa/drivers/dri/i915/i915_state.c
AgeCommit message (Collapse)Author
2009-01-30i915: updated render to texture/fbo testBrian Paul
2009-01-30i915: Only call CalcViewport from DrawBuffers instead of Viewport.Eric Anholt
This saves an inadvertent round-trip to the X Server on DrawBuffers, which was hurting some metaops.
2009-01-26i915: rename some functionsBrian Paul
2009-01-26intel: move some driver functions aroundBrian Paul
A step toward consolidating i915/intel_state.c and i965/intel_state.c
2009-01-07mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt
There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <brianp@vmware.com>
2008-09-18mesa: added "main/" prefix to includes, remove some -I paths from ↵Brian Paul
Makefile.template
2008-01-22[intel] Clean up references to screen buffer metrics.Kristian Høgsberg
The screen wide info such as pitch and cpp are obsoleted by the FBO changes, so clean up the last few references to those, except for setting up the legacy screen regions.
2007-12-18[915] Make polygon stipple use pre-unpacked pixel data.Eric Anholt
This fixes a crash when stippling using data from a PBO.
2007-09-24Move i915tex driver into place as just i915.Eric Anholt
2007-09-24Remove the old i915 driver now that i915tex works without TTM.Eric Anholt
2007-05-22Replace initInitState() with _mesa_init_driver_state().Brian
2007-04-16just clean-upsBrian
2007-03-27Restore the UseTexEnvProgram logic.Brian
Was removed during glsl-compiler work. Still need to go back and revisit this because of the interaction with fragment shaders...
2007-03-21merge from masterBrian
2007-03-18fix off-by-one in load_state_immediateKeith Whitwell
2007-02-23Update DRI drivers for new glsl compiler.Brian
Mostly: - update #includes - update STATE_* token code
2007-02-02 Fix fd.o #9686, when fall into vertex fog,Zou Nan hai
fog factors are precomputed in t_vb_fog.c compute_fog_blend_factors, which is incompatible with appended fragment fog code. That will make GoogleEarth display abnormally. always use pixel fog.
2006-11-02Use RGBA_LOGICOP_ENABLED() instead of ctx->Color._LogicOpEnabled since we oftenBrian Paul
need to check for this condition before the later field has been computed. Fixes logicop bug #8860.
2006-08-18Fix writemasks on texture arb fp instructions.Alan Hourihane
Cleanup invarient state emission.
2006-01-23Add Intel 945GM supportAlan Hourihane
Add rotation support (Tungsten Graphics)
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
ctx->Driver.Stencil*Separate() functions.
2005-09-10Add offset and pitch fields to intelRegion. Remove frontOffset, frontPitch,Brian Paul
backOffset, backPitch, depthOffset, depthPitch, textureOffset fields.
2005-05-10get fog working with _TexEnvProgramKeith Whitwell
2005-05-09i915 will use _TexEnvProgram (if active)Keith Whitwell
2005-01-06Add Intel i915GM support, and these extensions.Alan Hourihane
* GL_ARB_texture_cube_map * GL_EXT_blend_equation_separate * GL_ATI_blend_equation_separate * GL_ARB_point_parameters * GL_NV_blend_square * GL_EXT_cull_vertex * GL_ARB_depth_texture * GL_SGIX_depth_texture * GL_ARB_shadow * GL_EXT_shadow_funcs * GL_3DFX_texture_compression_FXT1 (Keith Whitwell, Tungsten Graphics)
2004-06-18add missing license textsKeith Whitwell
2004-06-10New driver for i915 as well as older i830/i845/i865 chipsets.Keith Whitwell