summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/i915/i915_texprog.c
AgeCommit message (Collapse)Author
2006-10-10Use the mesa-provided texenv program rather than rolling our own.Keith Whitwell
Turn on texture crossbar support.
2006-04-11More GLSL code:Michal Krol
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
_BaseFormat to be consistant with gl_renderbuffer.
2005-01-06Add Intel i915GM support, and these extensions.Alan Hourihane
* GL_ARB_texture_cube_map * GL_EXT_blend_equation_separate * GL_ATI_blend_equation_separate * GL_ARB_point_parameters * GL_NV_blend_square * GL_EXT_cull_vertex * GL_ARB_depth_texture * GL_SGIX_depth_texture * GL_ARB_shadow * GL_EXT_shadow_funcs * GL_3DFX_texture_compression_FXT1 (Keith Whitwell, Tungsten Graphics)
2004-08-31The i915 driver was merged after EMIT_*_BGR bug was fixed. This bringsKeith Whitwell
the driver into line with the correct meaning of those symbols and fixes color corruptions.
2004-06-18add missing license textsKeith Whitwell
2004-06-10New driver for i915 as well as older i830/i845/i865 chipsets.Keith Whitwell