Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-09 | i915: fall back to software rendering when shadow comparison is | Xiang, Haihao | |
enabled for 1D texture. fix #12176 | |||
2008-06-04 | i915: Fix GL_DEPTH_TEXTURE_MODE issue. (bug #16221) | Xiang, Haihao | |
2008-03-31 | i915: texture object's lod bias. fix bug #15192 | Xiang, Haihao | |
2008-03-26 | [i915] don't use 4x4 filter for 1D shadowmap | Zou Nan hai | |
2008-03-20 | [i915] GL_DEPTH_TEXTURE_MODE fix | Zou Nan hai | |
2008-03-14 | intel: fix abort issue with shadowtex demo when use | Xiang, Haihao | |
DEPTH_STENCIL texture. (bug#14952). | |||
2007-12-25 | i915: apply commit a0a5e8cfc04c14873441b50f7d594ef11806b9a8 from 965. | Xiang, Haihao | |
fix #11925 | |||
2007-09-24 | Move i915tex driver into place as just i915. | Eric Anholt | |
2007-09-24 | Remove the old i915 driver now that i915tex works without TTM. | Eric Anholt | |
2007-08-13 | i915: satisfy certain alignment restrictions for small | Xiang, Haihao | |
compressed texture | |||
2007-06-05 | Add PCI IDs for the G33, Q33, and Q35 chipsets. | Wang Zhenyu | |
2007-05-31 | i915: Add support for 945GME chip | Wang Zhenyu | |
2007-05-19 | fix small s3tc mipmaps (#10968) | Roland Scheidegger | |
make sure that always whole blocks are uploaded. (May still not work correctly if the top mip map is not at least a full block, that is 4 pixels wide - not sure, but probably doesn't happen in real world) | |||
2006-04-06 | update a couple MESA_FORMAT_Zxxx occurances | Brian Paul | |
2006-01-23 | Add Intel 945GM support | Alan Hourihane | |
Add rotation support (Tungsten Graphics) | |||
2005-10-05 | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | |
_BaseFormat to be consistant with gl_renderbuffer. | |||
2005-09-09 | remove the redundant textureSize field, use tex.size instead, it's always ↵ | Brian Paul | |
the same value | |||
2005-05-31 | Add Intel(R) 945G support (Keith Whitwell, Tungsten Graphics) | Alan Hourihane | |
2005-01-06 | Add Intel i915GM support, and these extensions. | Alan Hourihane | |
* GL_ARB_texture_cube_map * GL_EXT_blend_equation_separate * GL_ATI_blend_equation_separate * GL_ARB_point_parameters * GL_NV_blend_square * GL_EXT_cull_vertex * GL_ARB_depth_texture * GL_SGIX_depth_texture * GL_ARB_shadow * GL_EXT_shadow_funcs * GL_3DFX_texture_compression_FXT1 (Keith Whitwell, Tungsten Graphics) | |||
2004-10-07 | Add Roland Scheidegger's S3TC patch. This patch does not implement the | Eric Anholt | |
(patented) S3TC/DXTC algorithms, but adds an option to dlopen a library module providing functions to do so. Because it uses dlopen, it is only enabled if USE_EXTERNAL_DXTN_LIB=1 is defined (which is only in linux-dri config, so far). It adds support for S3TC to several DRI drivers, and adds a DRI config option to force enabling S3TC even if the software compression/decompression is unavailable. This may allow people to use apps that require S3TC even though they don't have a license to implement the patented material themselves, if those apps use precompressed textures. Ideally we would get permission from the current holder of the patents to implement the algorithm in Mesa, at which point the dlopen mess could go away. Until then, this allows some to run applications they couldn't otherwise, and hopefully will provide us with more push to get the final step of getting that permission done. | |||
2004-07-15 | fix up heights for i830/i915 texture compression | Dave Airlie | |
2004-07-15 | enable FXT1 texture compression for ixxx chipsets | Dave Airlie | |
commented out Keiths extensions strings | |||
2004-06-18 | add missing license texts | Keith Whitwell | |
2004-06-10 | New driver for i915 as well as older i830/i845/i865 chipsets. | Keith Whitwell | |