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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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i915
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Commit message (
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Author
2011-01-20
intel: Fix typeos from 3d028024 and 790ff232
Ian Romanick
2011-01-20
i915: Set correct values for range/precision of fragment shader types
Ian Romanick
2011-01-15
mesa: begin implementation of GL_ARB_draw_buffers_blend
Brian Paul
2011-01-10
Revert "intel: Always allocate miptrees from level 0, not tObj->BaseLevel."
Eric Anholt
2011-01-07
i915: Drop old checks for the settexoffset hack.
Eric Anholt
2011-01-07
intel: Add a vtbl hook for determining if a format is renderable.
Eric Anholt
2011-01-05
i915: Fix build for previous commit.
Eric Anholt
2011-01-05
intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.
Eric Anholt
2011-01-05
i915: Enable LOD preclamping on 8xx like on 915/965.
Eric Anholt
2011-01-05
i915: Implement min/max lod clamping in hardware on 8xx.
Eric Anholt
2010-12-16
i915: Fix INTEL_DEBUG=wm segmentation fault
Shuang He
2010-12-13
i965: Add support for using the BLT ring on gen6.
Eric Anholt
2010-12-01
i915: Correctly generate unconditional KIL instructions
Ian Romanick
2010-12-01
i915: Request that POW instructions be lowered
Ian Romanick
2010-11-03
i965: Remove dead intel_structs.h file.
Eric Anholt
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-08
i915: Silence unused variable warning in non-debug builds.
Vinson Lee
2010-10-08
i915: Silence unused variable warning in non-debug builds.
Vinson Lee
2010-09-30
dri/i915: remove duplicated include
Nicolas Kaiser
2010-09-27
Remove GL_EXT_cull_vertex
Ian Romanick
2010-09-23
i915: Remove a dead if (0) block.
Eric Anholt
2010-09-10
intel: Remove noise opcode support from i915 and i965 drivers
Ian Romanick
2010-09-09
glsl2: Add EmitNoNoise flag, use it to remove noise opcodes
Ian Romanick
2010-09-08
glsl: make compiler options per-target
Luca Barbieri
2010-08-19
i915: Remove unnecessary header from i830_context.c.
Vinson Lee
2010-08-17
i915: Add support for SSG opcode.
Eric Anholt
2010-08-17
i915: Add support for reading output regs in the FS.
Eric Anholt
2010-08-17
i915: Add support for OPCODE_DP2.
Eric Anholt
2010-08-16
Merge branch 'glsl2'
Ian Romanick
2010-08-13
Merge branch 'master' into glsl2
Ian Romanick
2010-08-07
dri: Add missing header m_xform.h.
Vinson Lee
2010-07-27
intel: Remove unused intel/server files
Kristian Høgsberg
2010-07-26
Merge remote branch 'origin/master' into glsl2
Eric Anholt
2010-07-19
i915: Ask the compiler to flatten out all the if statements that it can.
Eric Anholt
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-08
intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.
Eric Anholt
2010-06-05
i915: Only emit a MI_FLUSH when the drawing rectangle offset changes.
Chris Wilson
2010-06-05
i915: Fix off-by-one for drawing rectangle.
Chris Wilson
2010-06-05
i915: Inhibit render cache flush when changing drawing rectangle offset.
Chris Wilson
2010-06-04
i915: Clamp minimum lod to maximum texture level too.
Eric Anholt
2010-05-11
intel: Drop viewport hack when we can
Kristian Høgsberg
2010-05-10
i915: Drop intelFlush().
Vinson Lee
2010-05-02
Merge branch 'gles2-2'
Kristian Høgsberg
2010-04-28
intel: Only register ES2 extensions for ES2 contexts
Kristian Høgsberg
2010-04-28
dri: Add DRI entrypoints to create a context for a given API
Kristian Høgsberg
2010-04-29
i965: Fix cube map layouts on Ironlake.
Eric Anholt
2010-04-20
i915: Map sampler indices to texture units correctly for fragment shaders.
Eric Anholt
2010-04-20
i915: Add missing break; after handling the stub NOISE instructions.
Eric Anholt
2010-04-27
i915: Add debugging for just prorgam compile under INTEL_DEBUG=wm
Eric Anholt
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