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path: root/src/mesa/drivers/dri/i915
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2006-09-29i915: Fix wait for scheduled swap on secondary display.Michel Dänzer
2006-09-28Synchronize drawable to the pipe where the bigger part can be visible.Michel Dänzer
This requires the DDX driver to set the corresponding fields in the SAREA, so check its minor version.
2006-09-28Add new I830 SAREA fields.Michel Dänzer
2006-09-28i915: Handle DRM_VBLANK_SECONDARY when scheduling buffer swaps.Michel Dänzer
2006-09-28i915: Attempt to schedule buffer swap on target vertical blank when possible.Michel Dänzer
This has some advantages over the traditional way of first waiting for the target vertical blank and then emitting the buffer swap, e.g. * glXSwapBuffers returns immediately, only the next time the driver needs the hardware lock will it block until the target vertical blank. This should allow applications that don't intermix rendering and other processing to start processing for the next frame right away. * It's less likely to produce tearing.
2006-09-28Make driDrawableInitVBlank() initialize the sequence number.Michel Dänzer
This prevents the first wait for vertical blank from timing out when the X server has been running for a long time.
2006-09-22fix the broken fallback string/debug stuffBrian Paul
2006-09-22remove extra indentationBrian Paul
2006-09-07Fix a leak of the screen's option cache on cleanup (copied from radeon).Eric Anholt
2006-09-01fix the presumably broken check for the allow_large_textures and vblank_mode ↵Roland Scheidegger
options (same as bug 8042).
2006-08-28remove unused varBrian Paul
2006-08-28fix the check for force_s3tc_enable (bug 8042)Brian Paul
2006-08-26Fix bug 8010 - locking issues.Alan Hourihane
2006-08-18Fix writemasks on texture arb fp instructions.Alan Hourihane
Cleanup invarient state emission.
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
"gl_" to match other structs.
2006-06-15Call _mesa_resize_framebuffer() within intelWindowMoved(). FixesKeith Whitwell
googleearth glitches.
2006-06-12fire vertices before context destruction.Alan Hourihane
2006-05-23Add const qualifiers in a number of places.Brian Paul
2006-05-23prototype i915_udpate_fog() to silence warningBrian Paul
2006-05-08updates to dri drivers for recent stencil changesKeith Whitwell
2006-05-05remove temporary code from keithw, this in theory isn't used at the momentDave Airlie
anyways unless INTEL_BATCH is turned on
2006-05-05Fix i915 driver after stencil changes in Mesa 6.5Dave Airlie
2006-04-11More GLSL code:Michal Krol
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-07Fix some warnings on x86_64Alan Hourihane
2006-04-06update a couple MESA_FORMAT_Zxxx occurancesBrian Paul
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
This allows render to depth texture (we don't support floating pt. Z buffers). Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32. Software fallback for glCopyTexImage now uses integer temporary image instead of float, eliminates a lot of float/int conversions.
2006-04-05add tiling/fence support for the miniglx driverDave Airlie
2006-04-05don't waste the reserved memory, take an approximation of the poolDave Airlie
allocator from the X.org driver - not as complicated
2006-04-04We always have a back buffer. Fixes visual problems.Alan Hourihane
2006-04-03add miniglx sources to i915Dave Airlie
2006-04-03add pitch support and use new WidthDave Airlie
2006-04-01Don't index box by the box's index within numClipRects; just dereference it.Eric Anholt
Fixes drawing with more than one cliprect. (Keith Packard)
2006-04-01Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,Eric Anholt
like other drivers. Failure to do so resulted in incorrect buffer sizes for resized windows.
2006-03-31Dave Reveman's patch for GLX_MESA_copy_sub_buffer supportBrian Paul
2006-03-30The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.Eric Anholt
Fixes software fallbacks. (Keith Packard)
2006-03-30Fix up some incorrect pointers and clear screenDave Airlie
2006-03-30add initial miniglx files for i915, not integrated yetDave Airlie
2006-02-17Fix STENCIL_WRITE_MASK defn for bug 5902Keith Whitwell
2006-02-08Check DDX for 1.5.0Alan Hourihane
2006-02-06add vblank support to i915 driverDave Airlie
2006-02-03replace the texture level hack used in radeon/r200 to allow larger textures ↵Roland Scheidegger
with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785.
2006-01-24use front.size instead of sPriv->fbSizeAlan Hourihane
2006-01-24use screen->front.map instead of pFB from libdriAlan Hourihane
2006-01-23Add Intel 945GM supportAlan Hourihane
Add rotation support (Tungsten Graphics)
2005-12-30recalculate state on drawable changesKeith Whitwell
2005-11-22Use correct enums for program output variables. FixesKeith Whitwell
fp/tri-depthwrite.
2005-11-20s/Saturate/SaturateMode/Brian Paul
2005-11-20Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul
possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE.
2005-11-19remove #include arbfragparse.h, s/PI/M_PI/Brian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program().