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path: root/src/mesa/drivers/dri/i915
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2010-08-19i915: Remove unnecessary header from i830_context.c.Vinson Lee
2010-08-17i915: Add support for SSG opcode.Eric Anholt
Fixes glsl-fs-sign and many of the tests of trig builtins.
2010-08-17i915: Add support for reading output regs in the FS.Eric Anholt
Fixes glsl-unused-varying and many others, since we produce an output reg read any time gl_FragColor is written inside an if statement.
2010-08-17i915: Add support for OPCODE_DP2.Eric Anholt
Fixes glsl-fs-dot-vec2.
2010-08-16Merge branch 'glsl2'Ian Romanick
Conflicts: src/mesa/program/prog_optimize.c
2010-08-13Merge branch 'master' into glsl2Ian Romanick
2010-08-07dri: Add missing header m_xform.h.Vinson Lee
This is a follow-up patch to commit f4511c4835879090ce7e6afe3ac26b98fb91899a. Files that include tnl_dd/t_dd_dmatmp.h now need to also include m_xform.h as t_context.h no longer includes it.
2010-07-27intel: Remove unused intel/server filesKristian Høgsberg
2010-07-26Merge remote branch 'origin/master' into glsl2Eric Anholt
This pulls in multiple i965 driver fixes which will help ensure better testing coverage during development, and also gets past the conflicts of the src/mesa/shader -> src/mesa/program move. Conflicts: src/mesa/Makefile src/mesa/main/shaderapi.c src/mesa/main/shaderobj.h
2010-07-19i915: Ask the compiler to flatten out all the if statements that it can.Eric Anholt
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-06-08intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.Eric Anholt
The slightly less mechanical change of converting the emit_reloc calls will follow.
2010-06-05i915: Only emit a MI_FLUSH when the drawing rectangle offset changes.Chris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-05i915: Fix off-by-one for drawing rectangle.Chris Wilson
The drawing rectangle is given in *inclusive* pixel values, so the range is only [0,2047]. Hence when rendering to a 2048 wide target, such as an extended desktop, we would issue an illegal instruction zeroing the draw area. Fixes: Bug 27408: Primary and Secondary display blanks in extended desktop mode with Compiz enabled https://bugs.freedesktop.org/show_bug.cgi?id=27408 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-05i915: Inhibit render cache flush when changing drawing rectangle offset.Chris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-06-04i915: Clamp minimum lod to maximum texture level too.Eric Anholt
Otherwise, we'd run into minlod > maxlod, and the sampler would give us the undefined we asked for. Bug #24846. Fixes OGLC texlod.c.
2010-05-11intel: Drop viewport hack when we canKristian Høgsberg
2010-05-10i915: Drop intelFlush().Vinson Lee
This was missed in commit c4775a27e3aaa2006b98f225387499b79bc609ef. Fixes i915 build.
2010-05-02Merge branch 'gles2-2'Kristian Høgsberg
Conflicts: src/mesa/drivers/dri/common/dri_util.h
2010-04-28intel: Only register ES2 extensions for ES2 contextsKristian Høgsberg
2010-04-28dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg
2010-04-29i965: Fix cube map layouts on Ironlake.Eric Anholt
We were doubling up the offsets for the mipmap levels for CPU access. Instead of reimplementing i945_miptree_layout_2d with 6 cube images separated by qpitch, share that function and provide the level offsets later. Fixes piglit cubemap and fbo-cubemap.
2010-04-20i915: Map sampler indices to texture units correctly for fragment shaders.Eric Anholt
Fixes hang with "gst-launch-0.10 videotestsrc ! video/x-raw-rgb ! glupload ! gleffects effect=heat ! glimagesink" which uses 2 samplers pointing at GL_TEXTURE1 and GL_TEXTURE2, and piglit glsl-fs-sampler-numbering.
2010-04-20i915: Add missing break; after handling the stub NOISE instructions.Eric Anholt
Bug #27348
2010-04-27i915: Add debugging for just prorgam compile under INTEL_DEBUG=wmEric Anholt
2010-04-27i915: Provide counts in the error messages for program limits.Eric Anholt
2010-04-13i915: Fix comments about cube layoutsJakob Bornecrantz
2010-03-30intel: Remove redundant fields from struct intel_contextKristian Høgsberg
All these pointers are in the __DRIcontext struct, which we point to.
2010-03-22Merge branch '7.8'Brian Paul
Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/mesa/state_tracker/st_cb_drawpixels.c
2010-03-18intel: Use bit-wise not instead of logical not (i830 path)Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-18Use bit-wise not instead of logical not.Ian Romanick
The assertion is checking that the low-order bits of offset are not set. It does this by anding the inverted offset mask with the offset. This is clearly intended to be a bit-wise "invert". Fixes bug #25984.
2010-03-17intel: Replace mt->pitch with mt->region->pitch.Eric Anholt
The pitch is not really an inherent part of the miptree, since it's not part of any of the layout calculations, and it's dictated by the libdrm-allocated region pitch now.
2010-03-06dri: drop MINIGLX_SOURCES (2)George Sapountzis
2010-03-06dri: drop MINIGLX_SOURCESGeorge Sapountzis
2010-03-05intel: Remove support for the DRI1 TFP extension.Eric Anholt
2010-03-04i915: Fix up i830 for tiled drawing offsets.Eric Anholt
Corresponds to b87406e55f029d29594ae76a4b39a4fe1007fe4f.
2010-03-03Remove stray defines of HAVE_RGBAIan Romanick
Now that color-index support is removed from t_dd_tritmp.h and t_dd_unfilled.h, drivers no longer need define HAVE_RGBA. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03i915: Use x,y drawing offsets instead of changing buffer offsets.Eric Anholt
This should fix rendering into mipmaps of tiled textures.
2010-02-22i915: Fix logic !gen >= 3Chris Wilson
The effect of this was that all objects were aligned to 128 bytes on all generations, rather than just gen2. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-02-22i915: Remove superfluous MI_NOOP from vertex emissionChris Wilson
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2010-02-19Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg
2010-02-18i915: update render buffers at prepare_render timeJesse Barnes
We need to do this before we emit any state dependent on the current render buffers.
2010-02-04mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul
GL_TRUE indicates that the driver accepts the program. GL_FALSE indicates the program can't be compiled/translated by the driver for some reason (too many resources used, etc). Propogate this result up to the GL API: set GL_INVALID_OPERATION error if glProgramString() was called. Set shader program link status to GL_FALSE if glLinkProgram() was called. At this point, drivers still don't do any program checking and always return GL_TRUE.
2010-01-30i915: Remove unnecessary headers.Vinson Lee
2010-01-28i915: Remove unused initial and current state, now that there's nothing else.Eric Anholt
2010-01-28intel: Remove long-disabled meta readpixels, and associated meta support.Eric Anholt
2010-01-25Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/intel/intel_screen.c src/mesa/drivers/dri/intel/intel_swapbuffers.c src/mesa/drivers/dri/r300/r300_emit.c src/mesa/drivers/dri/r300/r300_ioctl.c src/mesa/drivers/dri/r300/r300_tex.c src/mesa/drivers/dri/r300/r300_texstate.c
2010-01-22i915: Remove unnecessary headers.Vinson Lee
2010-01-21dri: Remove unnecessary glapi headers.Chia-I Wu
They are not used at all.
2010-01-07intel: Remove leftover symlinks from DRI1 removal.Eric Anholt