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how to fix SubTexImage with compressed textures
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1. add PROGRAM_CONSTANT to switch() in src_vector().
2. use _mesa_append_fog_code() to handle fog options in i915ProgramStringNotify().
3. Re-enable some vertex attribute emit code that was previously disabled in i915ValidateFragmentProgram().
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glViewport so the viewport was 0 by 0 pixels.
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need to check for this condition before the later field has been computed.
Fixes logicop bug #8860.
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after locking. Next: remove the params altogether.
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notification callback through to tnl/ module, fixes glean crash.
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