Age | Commit message (Collapse) | Author |
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1. new PCI ids
2. fix some 3D commands on new chipset
3. fix send instruction on new chipset
4. new VUE vertex header
5. ff_sync message (added by Zou Nan Hai <nanhai.zou@intel.com>)
6. the offset in JMPI is in unit of 64bits on new chipset
7. new cube map layout
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It is possible that an object whose vertices all are outside of a
view plane is passed to clip thread due to the RHW workaround. This
object should be rejected by clip thread. Fix bug #19879
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The mobile and desktop chipsets are the same, and having them separate is
more typing and more chances to screw up.
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Makefile.template
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This reverts commit 3158e981f5f37768e9b04765704b9eaece8b899b.
rhw issue has gone away on IGD.
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1. increase clip thread number to 2
2. do cliptest for -rhw
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This driver comes from Tungsten Graphics, with a few further modifications by
Intel.
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