Age | Commit message (Collapse) | Author |
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The idea would be that you could have multiple send messages going on
if nothing depended on the previous message's results and you used a
different send message. The problem is that the later send requires
the VUE handle returned by the first send's allocate anyway.
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Rename old IGDNG to Ironlake, and set 'gen' number for
Ironlake as 5, so tracking the features with generation num
instead of special is_ironlake flag.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
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Conflicts:
src/mesa/drivers/dri/intel/intel_screen.c
src/mesa/drivers/dri/intel/intel_swapbuffers.c
src/mesa/drivers/dri/r300/r300_emit.c
src/mesa/drivers/dri/r300/r300_ioctl.c
src/mesa/drivers/dri/r300/r300_tex.c
src/mesa/drivers/dri/r300/r300_texstate.c
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Saves ~2KB of code.
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Saves ~480 bytes of code.
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In addition, it guarantees ff_sync message is issued
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1. new PCI ids
2. fix some 3D commands on new chipset
3. fix send instruction on new chipset
4. new VUE vertex header
5. ff_sync message (added by Zou Nan Hai <nanhai.zou@intel.com>)
6. the offset in JMPI is in unit of 64bits on new chipset
7. new cube map layout
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Makefile.template
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Fix incorrect backface culling for OGL tunnel in wireframe and
point mode.
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1. increase clip thread number to 2
2. do cliptest for -rhw
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This driver comes from Tungsten Graphics, with a few further modifications by
Intel.
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