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path: root/src/mesa/drivers/dri/i965/brw_fallback.c
AgeCommit message (Collapse)Author
2008-01-06Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian
These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this...
2007-12-20[965] Enable EXT_framebuffer_object.Eric Anholt
To do so, merge the remainnig necessary code from the buffers, blit, span, and screen code to shared, and replace it with those.
2007-11-19[965] Add INTEL_DEBUG=fall debugging output.Eric Anholt
2007-11-19[965] Convert DBG macro to use FILE_DEBUG_FLAG like i915.Eric Anholt
2006-10-31cleanup code, compiles with vbo changesKeith Whitwell
2006-10-30checkpoint - remove dead files, otherwise untestedKeith Whitwell
2006-09-06Simplify the immediate and displaylist code. Treat VertexAttrib*ARBKeith Whitwell
as non-aliasing and cope with the >32 attributes that result, taking materials into account.
2006-08-09Add Intel i965G/Q DRI driver.Eric Anholt
This driver comes from Tungsten Graphics, with a few further modifications by Intel.