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path: root/src/mesa/drivers/dri/i965/brw_state_cache.c
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2008-08-24Revert "Revert "Merge branch 'drm-gem'""Dave Airlie
This reverts commit 7c81124d7c4a4d1da9f48cbf7e82ab1a3a970a7a.
2008-08-24Revert "Merge branch 'drm-gem'"Dave Airlie
This reverts commit 53675e5c05c0598b7ea206d5c27dbcae786a2c03. Conflicts: src/mesa/drivers/dri/i965/brw_wm_surface_state.c
2008-06-03[intel] Convert drivers to using libdrm bufmgr code.Eric Anholt
2008-03-26[965] Fix massively broken state cache dirty flagging.Michal Wajdeczko
It was flagging a last_bo update even when last_bo didn't change, but another part was failing to update last_bo when it should have.
2008-02-12[965] Remove stale brw_state_cache.c comment and function export.Eric Anholt
2008-01-18[965] Do a little bit rotation in state hash to reduce collisions.Eric Anholt
This was around 3% improvement in OA.
2008-01-02[965] Improve performance by including reloc target buffer pointers in keys.Eric Anholt
Without this, the WM binding tables would all collide, for example. Improves openarena performance by around 2%.
2007-12-14[965] Replace the state cache suballocator with direct dri_bufmgr use.Eric Anholt
The user-space suballocator that was used avoided relocation computations by using the general and surface state base registers and allocating those types of buffers out of pools built on top of single buffer objects. It also avoided calls into the buffer manager for these small state allocations, since only one buffer object was being used. However, the buffer allocation cost appears to be low, and with relocation caching, computing relocations for buffers is essentially free. Additionally, implementing the suballocator required a don't-fence-subdata flag to disable waiting on buffer maps so that writing new data didn't block on rendering using old data, and careful handling when mapping to update old data (which we need to do for unavoidable relocations with FBOs). More importantly, when the suballocator filled, it had no replacement algorithm and just threw out all of the contents and forced them to be recomputed, which is a significant cost. This is the first step, which just changes the buffer type, but doesn't yet improve the hash table to not result in full recompute on overflow. Because the buffers are all allocated out of the general buffer allocator, we can no longer use the general/surface state bases to avoid relocations, and they are set to 0 instead.
2007-12-07[965] Convert the driver to dri_bufmgr interface and enable TTM.Eric Anholt
This is currently believed to work but be a significant performance loss. Performance recovery should be soon to follow. The dri_bo_fake_disable_backing_store() call was added to allow backing store disable like bufmgr_fake.c did, which is a significant performance win (though it's missing the no-fence-subdata part). This commit is a squash merge of the 965-ttm branch, which had some history I wanted to avoid pulling due to noisiness and brokenness at many points for git-bisecting.
2007-10-04[965] Replace various alignment code with a shared ALIGN() macro.Eric Anholt
In the process, fix some alignment issues: - Scratch space allocation was aligned into units of 1KB, while the allocation wanted units of bytes, so we never allocated enough space for scratch. - GRF register count was programmed as ALIGN(val - 1, 16) / 16 instead of ALIGN(val, 16) / 16 - 1, which overcounted for val != 16n+1.
2007-09-27[965] Remove AUB file support.Eric Anholt
This code existed to dump logs of hardware access to be replayed in simulation. Since we have real hardware now, it's not really needed.
2006-08-09Add Intel i965G/Q DRI driver.Eric Anholt
This driver comes from Tungsten Graphics, with a few further modifications by Intel.