Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-13 | i965: debug code, use gl_register_file type | Brian Paul | |
2009-02-13 | i965: rewrite the code for handling shader subroutine calls | Brian Paul | |
Previously, the prog_instruction::Data field was used to map original Mesa instructions to brw instructions in order to resolve subroutine calls. This was a rather tangled mess. Plus it's an obstacle to implementing dynamic allocation/growing of the instruction buffer (it's still a fixed size). Mesa's GLSL compiler emits a label for each subroutine and CAL instruction. Now we use those labels to patch the subroutine calls after code generation has been done. We just keep a list of all CAL instructions that needs patching and a list of all subroutine labels. It's a simple matter to resolve them. This also consolidates some redundant post-emit code between brw_vs_emit.c and brw_wm_glsl.c and removes some loops that cleared the prog_instruction::Data fields at the end. Plus, a bunch of new comments. | |||
2009-02-13 | i965: add missing break for OPCODE_RET case | Brian Paul | |
This doesn't effect correctness, but we were emitting an extraneous ADD. | |||
2009-02-02 | i965: Delete old metaops code now that there are no remaining consumers. | Eric Anholt | |
2009-01-21 | i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output. | Eric Anholt | |
2009-01-07 | i965: Note when we drop saturate mode on the floor in a VP. | Eric Anholt | |
2009-01-07 | i965: Add support for LRP in VPs. | Eric Anholt | |
Bug #19226. | |||
2009-01-05 | i965: implement OPCODE_TRUNC (round toward zero) on vertex path. | Brian Paul | |
Also, fix some RNDD vs. RNDZ confusion elsewhere. | |||
2009-01-01 | i965: fix comment | Brian Paul | |
2009-01-01 | i965: implement OPCODE_NRM3/NRM4 | Brian Paul | |
2009-01-01 | i965: whitespace, comment changes | Brian Paul | |
2008-12-19 | 965 / GLSL: Use full precision for EXP instruction | Ian Romanick | |
The partial precision mode doesn't have quite enough bits of precision to pass conformance tests. | |||
2008-11-02 | i965: Clean up stale NDC comment. | Eric Anholt | |
2008-11-02 | i965: Avoid vs header computation for negative rhw on G4X. | Eric Anholt | |
This cuts one MOV out when setting a zero header. | |||
2008-11-02 | i965: Merge GM45 into the G4X chipset define. | Eric Anholt | |
The mobile and desktop chipsets are the same, and having them separate is more typing and more chances to screw up. | |||
2008-09-25 | i965: support for sin() and cos() in vertex shaders. | Sam Hocevar | |
2008-09-25 | i965: more meaningful message for unsupported opcodes. | Sam Hocevar | |
2008-08-21 | 965: Fix color clamping issues | Krzysztof Czurylo | |
Patch is correctly applied this time. | |||
2008-08-21 | Formatting changes to ease application of patches | Ian Romanick | |
2008-07-24 | Revert "965: Fix color clamping issues" | Ian Romanick | |
This reverts commit b993d539a76e7f1446890a85e4b61deec4d4162d. The patch was applied incorrectly. Actual fix coming soon. Sorry for the noise. | |||
2008-07-21 | 965: Fix color clamping issues | Pawel Pieczul | |
2008-07-08 | i965: official name for GM45 chipset | Xiang, Haihao | |
2008-04-17 | Revert "[i965] renable regative rhw test" | Xiang, Haihao | |
This reverts commit 3158e981f5f37768e9b04765704b9eaece8b899b. rhw issue has gone away on IGD. | |||
2008-01-31 | [i965] renable regative rhw test | Zou Nan hai | |
2008-01-29 | i965: new integrated graphics chipset support | Xiang, Haihao | |
2008-01-16 | [965] Fix inversion of SLT/SGE results in vertex programs. | Eric Anholt | |
The WM code had this right, so copy its behavior. This reverts a flipping of the arguments to SLT in brw_vs_tnl which came in with the GLSL code that probably occurred to work around the flipped results, and brings the code back in line with t_vp_build.c. | |||
2007-12-29 | fix fd.o bug #13847 | Zou Nan hai | |
2007-10-26 | Merge branch '965-glsl' | Zou Nan hai | |
Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c | |||
2007-09-18 | fix double free in 965-glsl branch | Zou Nan hai | |
2007-09-11 | Fix-up #includes to remove some -I options. | Brian | |
eg: #include "shader/program.h" and remove -I$(TOP)/src/mesa/program | |||
2007-08-02 | Fix typo in logic for unalias2() | Keith Whitwell | |
2007-07-04 | fix issue with output as src register. | Zou Nan hai | |
2007-07-03 | Fix a nasty bug... | Zou Nan hai | |
2007-06-21 | support branch and loop in pixel shader | Zou Nan hai | |
most of the sample working with some small modification | |||
2007-05-09 | Support loop, conditional update fix | Zou Nan hai | |
2007-04-30 | support nested function call | Zou Nan hai | |
else instruction fix. | |||
2007-04-12 | Initial 965 GLSL support | Zou Nan hai | |
2007-02-23 | Update DRI drivers for new glsl compiler. | Brian | |
Mostly: - update #includes - update STATE_* token code | |||
2006-10-31 | cleanup code, compiles with vbo changes | Keith Whitwell | |
2006-10-05 | eliminate rhw divide under some circumstances | Keith Whitwell | |
2006-09-12 | Disassemble active program when DEBUG_VS is set. | Keith Whitwell | |
2006-09-01 | Catch a few more cases of using a message reg as an instruction source | Keith Whitwell | |
arg. | |||
2006-09-01 | fix a couple of cases where a message reg is used as an instruction source. | Keith Whitwell | |
2006-08-09 | Add Intel i965G/Q DRI driver. | Eric Anholt | |
This driver comes from Tungsten Graphics, with a few further modifications by Intel. |