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path: root/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
AgeCommit message (Expand)Author
2011-02-21i965: drop state_bo references to batch_boChris Wilson
2010-12-23i965: Keep around a copy of the VS constant surface dumping code.Eric Anholt
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-06-23Merge branch 'shader-file-reorg'Brian Paul
2010-06-11i965: Remove the surface key used to generate constant surfaces.Eric Anholt
2010-06-11i965: Use the state base address to avoid relocations.Eric Anholt
2010-06-11i965: Remove caching of surface state objects.Eric Anholt
2010-06-11i965: Convert the binding table to streamed indirect state.Eric Anholt
2010-06-11i965: Split constant buffer setup from its surface state/binding state.Eric Anholt
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-06-08intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.Eric Anholt
2010-03-05i965: Remove the paths for making a const surface object for a NULL BO.Eric Anholt
2010-03-04intel: Remove non-kernel-exec-fencing support.Eric Anholt
2010-01-25i965: Remove unnecessary malloc/free in VS binding table setup.Eric Anholt
2010-01-25Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-22i965: Remove unnecessary headers.Vinson Lee
2010-01-19i965: Allow for variable-sized auxdata in the state cache.Eric Anholt
2009-11-13i965: Use bo_map instead of subdata to upload the bits of constant buffer.Eric Anholt
2009-11-10Merge remote branch 'origin/mesa_7_6_branch'Eric Anholt
2009-11-10i965: Fix VS constant buffer value loading.Eric Anholt
2009-10-05drivers: don't include texformat.hBrian Paul
2009-05-06i965: Disentangle VS constant surface state from WM surface state.Eric Anholt