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path: root/src/mesa/drivers/dri/i965/brw_wm.c
AgeCommit message (Expand)Author
2009-11-10i965: avoid memsetting all the BRW_WM_MAX_INSN arrays for every compile.Eric Anholt
2009-10-29i965: avoid shader translation on window resizeBrian Paul
2009-10-29i965: don't use context state in emit_fb_write()Brian Paul
2009-10-05drivers: don't include texformat.hBrian Paul
2009-09-30mesa: replace gl_texture_format with gl_formatBrian Paul
2009-08-12i965: Correct brw_wm_nr_args for WM_DELTAXY and WM_PIXELXY.Eric Anholt
2009-08-12i965: Store the dispatch width in the WM compile struct.Eric Anholt
2009-08-05i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
2009-06-12i965: interpolate colors with perspective correction by defaultBrian Paul
2009-05-14i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-05-08i965: fix segfault on low memory conditionsRobert Ellison
2009-04-03i965: commentsBrian Paul
2009-03-23i965: Fix glFrontFacing in twoside GLSL demo.Eric Anholt
2009-03-06i965: avoid unnecessary calls to brw_wm_is_glsl()Brian Paul
2009-03-02mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul
2009-02-28mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul
2009-02-20i965: update comment, use const qualifierBrian Paul
2009-02-13i965: code clean-ups, comments, and minor refactoringBrian Paul
2009-02-13i965: fix inconsistant indentation in brw_wm.cBrian Paul
2009-02-02i965: Remove brw->attribs now that we can just always look in the GLcontext.Eric Anholt
2009-01-28i965: implement GL_EXT_texture_swizzleBrian Paul
2009-01-28i965: minor improvements in brw_wm_populate_key()Brian Paul
2009-01-23Track two sets of back-face stencil stateIan Romanick
2009-01-21i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.Eric Anholt
2009-01-21i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.Eric Anholt
2009-01-01i965: added OPCODE_NRM3/4Brian Paul
2008-12-03i965: Fix stray character that the compile whined about.Eric Anholt
2008-11-28i915: Remove dead early z enable bit which was always on.Eric Anholt
2008-08-24Revert "Revert "Merge branch 'drm-gem'""Dave Airlie
2008-08-24Revert "Merge branch 'drm-gem'"Dave Airlie
2008-08-20i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. (bug...Xiang, Haihao
2008-08-08intel-gem: Update to new check_aperture API for classic mode.Eric Anholt
2008-04-18i965: initial attempt at fixing the aperture overflowDave Airlie
2008-03-13 [i965] multiple rendering target supportZou Nan hai
2008-03-07 [i965] fix fd.o bug #11471 and #11478Zou Nan hai
2008-02-28[965] Bug #9151: make fragment.position return window coords not screen coords.Eric Anholt
2008-02-14i965: remove unused hal hooksDave Airlie
2008-01-29i965: new integrated graphics chipset supportXiang, Haihao
2007-12-21[965] Fix and enable separate stencil.Eric Anholt
2007-12-14[965] Replace the state cache suballocator with direct dri_bufmgr use.Eric Anholt
2007-12-05Revert "[965] Add missing flagging of new stage programs for updating stage s...Eric Anholt
2007-12-05[965] Add missing flagging of new stage programs for updating stage state.Eric Anholt
2007-10-26Merge branch '965-glsl'Zou Nan hai
2007-08-13i965: fix projtex_maskXiang, Haihao
2007-06-21 support branch and loop in pixel shaderZou Nan hai
2007-04-12 Initial 965 GLSL supportZou Nan hai
2007-02-23Update DRI drivers for new glsl compiler.Brian
2006-12-09i965: Fix a crash with wine by not allocating >1MB on the stack.Eric Anholt