Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-13 | [i965] multiple rendering target support | Zou Nan hai | |
2008-03-07 | [i965] fix fd.o bug #11471 and #11478 | Zou Nan hai | |
1. Follow EXT_texture_rectangle with YCbCr texture 2. swap UV component for MESA_FORMAT_YCBCR | |||
2008-02-28 | [965] Bug #9151: make fragment.position return window coords not screen coords. | Eric Anholt | |
2008-01-29 | i965: new integrated graphics chipset support | Xiang, Haihao | |
2007-12-14 | [intel] warnings cleanup | Eric Anholt | |
2007-10-26 | Merge branch '965-glsl' | Zou Nan hai | |
Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c | |||
2007-09-28 | support nested function call in pixel shader | Zou Nan hai | |
2007-09-11 | Fix-up #includes to remove some -I options. | Brian | |
eg: #include "shader/program.h" and remove -I$(TOP)/src/mesa/program | |||
2007-07-24 | DDX DDY support, not very accurate | Zou Nan hai | |
2007-07-05 | support "discard"; | Zou Nan hai | |
2007-06-21 | support branch and loop in pixel shader | Zou Nan hai | |
most of the sample working with some small modification | |||
2007-02-23 | Update DRI drivers for new glsl compiler. | Brian | |
Mostly: - update #includes - update STATE_* token code | |||
2006-09-20 | restore debug output after brw_wm_fp compilation stage | Keith Whitwell | |
2006-08-09 | Add Intel i965G/Q DRI driver. | Eric Anholt | |
This driver comes from Tungsten Graphics, with a few further modifications by Intel. |