Age | Commit message (Collapse) | Author |
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It appears that the thing that was killing VS threads was the
gratuitous NOP that replaced the gratuitous jump from OPCODE_END to
the nearby OPCODE_END implementation. With that gone, we can move on
to the rest of the pipeline.
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Shaves 60k off the driver from removing the broken spans code. This
means we now require 2.6.29, which seems fair given that it's a year
old and we've removed support for non-KMS already in the last release
of 2D.
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There's a BUN for the WM unit that says WM_STATE must immediately
follow PS_CONSTANTS, which this addresses. Presumably other units are
roughly the same, too.
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There's stuff that needs to happen in the ISA before we can play with
actually executing anything in the VS.
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This should go away before we push the code.
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