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path: root/src/mesa/drivers/dri/i965/intel_context.h
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2007-09-27[965] Add batchbuffer dumping under INTEL_DEBUG=bat, like 915.Eric Anholt
2007-09-27[965] Remove AUB file support.Eric Anholt
This code existed to dump logs of hardware access to be replayed in simulation. Since we have real hardware now, it's not really needed.
2007-09-12i965: translate shadow compare function into correctXiang, Haihao
internal function to match the EXT_shadow_funs spec. fix bug#11925
2007-08-29i965: store read drawable info in intel_context. Some OpenGLXiang, Haihao
operations are based on read drawable. fix bug#10136.
2007-05-31i965: Add pci info for 965GME/GLE chip.Wang Zhenyu
2007-05-22Replace initInitState() with _mesa_init_driver_state().Brian
2007-02-25Merge git://proxy01.pd.intel.com:9419/git/mesa/mesa into crestlineNian Wu
2007-02-02Add Intel 965GM chipset infoWang Zhenyu
2007-02-02Revert origin crestline pci id patchWang Zhenyu
2007-01-26ARB_Occlusion_query should support multiple query at same timeZou Nan hai
2007-01-24 965 ARB_Occlusion_query fixZou Nan hai
2007-01-181. Fix bug #155Zou Nan hai
2. I notice multiple ARB_occlusion_query should be able to overlap according to spec. 3. Declaring extern variables in a .c file is evil, fix it.
2007-01-06i965: ARB_occlusion_query supportWang Zhenyu
Signed-off-by: Keith Packard <keithp@neko.keithp.com>
2006-12-11ARB_occlusion_query supportWang Zhenyu
2006-12-10adding pci id of CrestlineWang Zhenyu
2006-12-02Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵Gary Wong
unification.
2006-11-29Add accelerated CopyPixels for non-overlapping, 1:1 blits.Eric Anholt
Submitted by Gary Wong <gtw@gnu.org>
2006-10-13Use unsigned long cast for checking pointer alignment, fixes x64 warnings.Keith Whitwell
2006-10-05Accelerate glBitmap with a color expand blit. Nice speedup for demosKeith Whitwell
like 'fire' that display a help message or fps number this way.
2006-09-20remove some dead codeKeith Whitwell
2006-09-20add accelerated glCopyPixels pathKeith Whitwell
2006-09-07Make sure bmBufferOffset is called for all active buffers every timeKeith Whitwell
we render. Currenly requires that some state be re-examined after every LOCK_HARDWARE().
2006-09-06Simplify the immediate and displaylist code. Treat VertexAttrib*ARBKeith Whitwell
as non-aliasing and cope with the >32 attributes that result, taking materials into account.
2006-08-09Add Intel i965G/Q DRI driver.Eric Anholt
This driver comes from Tungsten Graphics, with a few further modifications by Intel.