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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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i965
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Author
2010-10-13
i965: Add support for rescaling GL_TEXTURE_RECTANGLE coords to new FS.
Eric Anholt
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-12
i965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.
Eric Anholt
2010-10-12
i965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result.
Eric Anholt
2010-10-11
i965: Always use the new FS backend on gen6.
Eric Anholt
2010-10-11
i965: Fix gen6 pixel_[xy] setup to avoid mixing int and float src operands.
Eric Anholt
2010-10-11
i965: Don't compute-to-MRF in gen6 VS math.
Eric Anholt
2010-10-11
i965: Expand uniform args to gen6 math to full registers to get hstride == 1.
Eric Anholt
2010-10-11
i965: Don't compute-to-MRF in gen6 math instructions.
Eric Anholt
2010-10-11
i965: Add a couple of checks for gen6 math instruction limits.
Eric Anholt
2010-10-11
i965: Don't consider gen6 math instructions to write to MRFs.
Eric Anholt
2010-10-11
i965: Compute to MRF in the new FS backend.
Eric Anholt
2010-10-11
i965: Give the FB write and texture opcodes the info on base MRF, like math.
Eric Anholt
2010-10-11
i965: Give the math opcodes information on base mrf/mrf len.
Eric Anholt
2010-10-11
i965: Move FS backend structures to a header.
Eric Anholt
2010-10-11
i965: Reduce register interference checks for changed FS_OPCODE_DISCARD.
Eric Anholt
2010-10-11
i965: Split FS_OPCODE_DISCARD into two steps.
Eric Anholt
2010-10-08
i965: Initialize member variables.
Vinson Lee
2010-10-08
i965: Silence unused variable warning on non-debug builds.
Vinson Lee
2010-10-08
i965: Silence unused variable warning on non-debug builds.
Vinson Lee
2010-10-08
i965: Add register coalescing to the new FS backend.
Eric Anholt
2010-10-08
i965: Enable attribute swizzling (repositioning) in the gen6 SF.
Eric Anholt
2010-10-08
i965: Fix new FS gen6 interpolation for sparsely-populated arrays.
Eric Anholt
2010-10-08
i965: Fix gen6 WM push constants updates.
Eric Anholt
2010-10-08
i965: Handle swizzles in the addition of YUV texture constants.
Eric Anholt
2010-10-08
i965: Drop the check for YUV constants in the param list.
Eric Anholt
2010-10-08
i965: Drop the check for duplicate _mesa_add_state_reference.
Eric Anholt
2010-10-07
i965: Normalize cubemap coordinates like is done in the Mesa IR path.
Eric Anholt
2010-10-07
i965: Disable emitting if () statements on gen6 until we really fix them.
Eric Anholt
2010-10-06
i965: Fix gen6 pointsize handling to match pre-gen6.
Eric Anholt
2010-10-06
i965: Don't assume that WPOS is always provided on gen6 in the new FS.
Eric Anholt
2010-10-06
i965: Add support for gl_FrontFacing on gen6.
Eric Anholt
2010-10-06
i965: Refactor gl_FrontFacing setup out of general variable setup.
Eric Anholt
2010-10-06
i965: Gen6's sampler messages are the same as Ironlake.
Eric Anholt
2010-10-06
i965: Don't do 1/w multiplication in new FS for gen6
Eric Anholt
2010-10-06
i965: Add some clarification of the WECtrl field.
Eric Anholt
2010-10-06
i965: Fix botch in the header_present case in the new FS.
Eric Anholt
2010-10-06
i965: Fix up IF/ELSE/ENDIF for gen6.
Eric Anholt
2010-10-06
i965: Gen6 no longer has the IFF instruction; always use IF.
Eric Anholt
2010-10-06
i965: Add back gen6 headerless FB writes to the new FS backend.
Eric Anholt
2010-10-06
i965: Also do constant propagation for the second operand of CMP.
Eric Anholt
2010-10-06
i965: Enable the constant propagation code.
Eric Anholt
2010-10-04
i965: Add support for gen6 FB writes to the new FS.
Eric Anholt
2010-10-04
i965: In disasm, gen6 fb writes don't put msg reg # in destreg_conditionalmod.
Eric Anholt
2010-10-04
i965: Add initial folding of constants into operand immediate slots.
Eric Anholt
2010-10-04
i965: Add trivial dead code elimination in the new FS backend.
Eric Anholt
2010-10-04
i965: Be more conservative on live interval calculation.
Eric Anholt
2010-10-03
i965: Fix glean/texSwizzle regression in previous commit.
Eric Anholt
2010-10-02
i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.
Eric Anholt
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