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path: root/src/mesa/drivers/dri/i965
AgeCommit message (Expand)Author
2009-01-26intel: whitespace changesBrian Paul
2009-01-26intel: move some driver functions aroundBrian Paul
2009-01-26intel: asst. casts to silence warningsBrian Paul
2009-01-26intel: move intelInitExtensions() and related code into new intel_extensions.cBrian Paul
2009-01-26intel: move glClear-related code into new intel_clear.c fileBrian Paul
2009-01-26intel: Move swap-related functions from intel_buffers.c to new intel_swapbuff...Brian Paul
2009-01-26i965: scissor rect was inverted when rendering to textureBrian Paul
2009-01-23i965: init array->Format fields (see bug 19708)Brian Paul
2009-01-23Merge branch 'vertex_array_bgra'Brian Paul
2009-01-23i965: enable GL_EXT_vertex_array_bgraBrian Paul
2009-01-23Track two sets of back-face stencil stateIan Romanick
2009-01-22i965: whitespace changes and reformattingBrian Paul
2009-01-22intel: remove/disable the "paired depth/stencil" codeBrian Paul
2009-01-21i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.Eric Anholt
2009-01-21i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.Eric Anholt
2009-01-16i965: fix polygon culling bug when rendering to a texture/FBOBrian Paul
2009-01-14i965: indentation fixesBrian Paul
2009-01-14i965: allow larger AA points on fallback pathBrian Paul
2009-01-14i965: fix indentationBrian Paul
2009-01-14i965: comment for emit_kil()Brian Paul
2009-01-14i965: fix indentationBrian Paul
2009-01-12i965: fix broken ARB fp fog optionsBrian Paul
2009-01-11replace nearbyint() by rint() for now.Matthieu Herrb
2009-01-07i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.Eric Anholt
2009-01-07i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.Eric Anholt
2009-01-07i965: Remove dead brw_vs_tnl.cEric Anholt
2009-01-07i965: allow gl_FragData[0] usage when there's only one color bufferBrian Paul
2009-01-07i965: init dst reg RelAddr field to zeroBrian Paul
2009-01-07i965: Note when we drop saturate mode on the floor in a VP.Eric Anholt
2009-01-07i965: Add support for LRP in VPs.Eric Anholt
2009-01-05i965: implement OPCODE_TRUNC (round toward zero) on vertex path.Brian Paul
2009-01-01i965: increase number of texture samplers to 16Brian Paul
2009-01-01i965: comments, clean-ups, re-order some functionsBrian Paul
2009-01-01i965: added OPCODE_NRM3/4Brian Paul
2009-01-01i965: fix commentBrian Paul
2009-01-01i965: indentation and formatting fixesBrian Paul
2009-01-01i965: implement OPCODE_NRM3/NRM4Brian Paul
2009-01-01i965: whitespace, comment changesBrian Paul
2008-12-19965 / GLSL: Use full precision for EXP instructionIan Romanick
2008-12-15i965: Update state before checking for fallbacks in brw_try_draw_prims.Eric Anholt
2008-12-13i965: Finish OPCODE_NOISEn instructions.Gary Wong
2008-12-03i965: Fix failure to upload new constant data when changing programs.Eric Anholt
2008-12-03i965: Fix stray character that the compile whined about.Eric Anholt
2008-11-28i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACEEric Anholt
2008-11-28i965: Fix clashing enums for BRW_NEW_INDICES/VERTICES versus BATCH/DEPTH_BUFFER.Eric Anholt
2008-11-28i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs.Eric Anholt
2008-11-28i965: Add debug code for dumping how frequently different dirty bits are set.Eric Anholt
2008-11-28i915: Remove dead early z enable bit which was always on.Eric Anholt
2008-11-28i965: Reduce fast-pathiness of brw_try_draw_prims, bringing in important checks.Eric Anholt
2008-11-21i915: Don't overwrite i915's Viewport function from generic code.Eric Anholt