summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/i965
AgeCommit message (Expand)Author
2010-09-17glsl2: Add flags to enable variable index loweringIan Romanick
2010-09-13i965: Request that returns be lowered in shader mainIan Romanick
2010-09-10intel: Remove noise opcode support from i915 and i965 driversIan Romanick
2010-09-09i965: Add switch cases for ir_unop_noise, which should have been lowered.Eric Anholt
2010-09-09glsl2: Add EmitNoNoise flag, use it to remove noise opcodesIan Romanick
2010-09-08glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri
2010-09-08glsl: make compiler options per-targetLuca Barbieri
2010-09-07i965: Store the byte address in the VS constant buffer as an integer.Eric Anholt
2010-09-07i965: Make pixel_xy results UW.Eric Anholt
2010-09-07i965: Don't bother with RNDZ for f2i.Eric Anholt
2010-09-07i965: Add some validation on BRW_OPCODE_MUL and ADD's arguments.Eric Anholt
2010-09-07i965: Add assertion for another requirement about types.Eric Anholt
2010-09-07i965: Align the start of attribute interp coefficients in FS to use PLN.Eric Anholt
2010-09-07i965: Just assert when we flagged a compile error in the FS for now.Eric Anholt
2010-09-07i965: Clean up fs_reg setup by using a helper for constructors.Eric Anholt
2010-09-07i965: When using the new FS backend, don't validate the Mesa IR version.Eric Anholt
2010-09-07i965: Add a bit of validation for some ISA restrictions in the docs.Eric Anholt
2010-09-07i965: set the source width/stride when handling reladdr dests in the VS.Eric Anholt
2010-09-01i965: DP2 produces a scalar result like DP3, DP4, etc.Eric Anholt
2010-08-31i965: fix depth test on sandybridgeZhenyu Wang
2010-08-30i965: Clear the cached constant buffer entry in the VS at control flow.Eric Anholt
2010-08-30i965: Align the number of payload regs to 2 again in 16-wide mode.Eric Anholt
2010-08-30i965: Add support for loops to the new FS backend.Eric Anholt
2010-08-30i965: Make brw_CONT and brw_BREAK take the pop count.Eric Anholt
2010-08-30i965: Add "discard" support to the new FS backend.Eric Anholt
2010-08-30i965: Fix the new implementation of ir_unop_sign to match brw_wm_emit.cEric Anholt
2010-08-30i965: Add support for texturing with bias to i965 FS backend.Eric Anholt
2010-08-28i965: Add initial support for texturing to the new FS backend.Eric Anholt
2010-08-28i965: Add disasm for gen5 sampler messages.Eric Anholt
2010-08-28i965: Move libdrm/C++ hack introduced in fa2deb3d to intel_context.hCedric Vivier
2010-08-27i965: Set the pop count on BRK/CONT inside of an if statement in the FS.Eric Anholt
2010-08-27i965: Don't strip negate/abs flags when assigning uniform locations.Eric Anholt
2010-08-27i965: Add missing handling for BRW_OPCODE_SEL.Eric Anholt
2010-08-27i965: Mask out higher bits of the result of BRW_CMP producing a boolean.Eric Anholt
2010-08-27i965: Fix the types of immediate integer values.Eric Anholt
2010-08-27i965: Add translation for RNDD and RNDZ.Eric Anholt
2010-08-27i965: Add support for ir_binop_mod using do_mod_to_fract.Eric Anholt
2010-08-27i965: Fix swapped instructions in ir_unop_abs and ir_unop_neg.Eric Anholt
2010-08-27i965: Add generate() handling for AND, OR, XOR.Eric Anholt
2010-08-27i965: Add support for if instructions in the new FS backend.Eric Anholt
2010-08-27i965: When encountering an unknown opcode in new FS backend, print its name.Eric Anholt
2010-08-27i965: Fix the maximum grf counting in the new FS backend.Eric Anholt
2010-08-27i965: Validate the IR tree after doing our custom optimization passes.Eric Anholt
2010-08-27i965: Add a bit of support for matrices to the new FS.Eric Anholt
2010-08-27i965: Fix destination writemasking in the new FS.Eric Anholt
2010-08-27i965: Fix swizzling in vector splitting for the new FS backend.Eric Anholt
2010-08-26i965: Add preliminary support for uniforms to the new FS backend.Eric Anholt
2010-08-26i965: Abort on gl_FragDepth in the new FS backend for now.Eric Anholt
2010-08-26i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.Eric Anholt
2010-08-26i965: Hack in avoidance of c++ reserved keyword in libdrm.Eric Anholt