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path: root/src/mesa/drivers/dri/i965
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2007-10-10Drop __DRInativeDisplay and pass in __DRIscreen pointers instead.Kristian Høgsberg
Many DRI entry points took a __DRInativeDisplay pointer and a screen index as arguments. The only use for the native display pointer was to pass it back to the loader when looking up the __DRIscreen for the given screen index. Instead, let's just pass in the __DRIscreen pointer directly, which let's drop the __DRInativeDisplay type and the getScreen function. The assumption is now that the loader will be able to retrieve context from the __DRIscreen pointer when necessary.
2007-10-10fix force_s3tc_enable optionMrc Gran
2007-10-09 Non Square MatrixZou Nan hai
2007-10-09 fix for prev commitZou Nan hai
2007-10-09 INT supportZou Nan hai
2007-10-09 shadow sampler fix.Zou Nan hai
1. spec requite result (0, 0, 0, 1) instead of (0, 0, 0, 0) 2. support shadow sampler in simd8
2007-10-08 Only vertex program fix, bypass tnl vertex programZou Nan hai
2007-10-04[965] Replace various alignment code with a shared ALIGN() macro.Eric Anholt
In the process, fix some alignment issues: - Scratch space allocation was aligned into units of 1KB, while the allocation wanted units of bytes, so we never allocated enough space for scratch. - GRF register count was programmed as ALIGN(val - 1, 16) / 16 instead of ALIGN(val, 16) / 16 - 1, which overcounted for val != 16n+1.
2007-10-04Replace bmBufferOffset usage in batchbuffer setup with OUT_RELOC.Eric Anholt
This is in preparation for 965 TTM.
2007-10-04Replace duplicated intel_reg.h with a shared header.Eric Anholt
2007-10-04Replace some structure-based batch preparation with plain OUT_BATCH.Eric Anholt
OUT_BATCH is far more amenable to the upcoming relocations being done for TTM support.
2007-09-30 fragment shader function call fix, gl_FragCoord fixZou Nan hai
2007-09-29 support continue, fix conditionalZou Nan hai
2007-09-28 fixZou Nan hai
2007-09-28support nested function call in pixel shaderZou Nan hai
2007-09-27[965] Add batchbuffer dumping under INTEL_DEBUG=bat, like 915.Eric Anholt
2007-09-27Revert "WIP 965 conversion to dri_bufmgr."Eric Anholt
This reverts commit b2f1aa2389473ed09170713301b042661d70a48e. Somehow I ended up with my branch's save-this-while-I-work-on-master commit actually on master.
2007-09-27WIP 965 conversion to dri_bufmgr.Eric Anholt
2007-09-27[965] Remove AUB file support.Eric Anholt
This code existed to dump logs of hardware access to be replayed in simulation. Since we have real hardware now, it's not really needed.
2007-09-27 handle INT op, still require high level handle of integer to be correctZou Nan hai
2007-09-27i965: handle all unfilled mode in clip stage. fix bug #12453Xiang, Haihao
2007-09-27 fix issue when only fragment shader or vertex shader is usedZou Nan hai
2007-09-27 fix ppracer and bzflag issue with clip optimizationZou Nan hai
2007-09-27i915/i965 merge serer directories along lines for radeon/r200Dave Airlie
2007-09-26i965: The cube map texture coordinates must be devided by theXiang, Haihao
component with the largest absolute value before they are delivered. fix bug #12421
2007-09-26 fix a bug in 965 ARB_occlusion_query,Zou Nan hai
fd.o bug #12132
2007-09-24[i965] Bug #11812: Fix fwrite return value checks in AUB file code.Roland Bär
2007-09-24 fix fd.o bug #12217, recalcuate urb when clip plane size changeZou Nan hai
2007-09-21Merge branch 'i915-unification'Eric Anholt
This branch replaces the DRM pool interface used by i915tex with a "dri_bufmgr" interface in dri/common which may be set up to use either TTM or traditional static memory management according to what is available. The i915tex TTM code now requires an updated DDX which provides proper buffer objects for the static front/back/depth, instead of using fake buffers. The driver is now built as i915_dri.so, and should replace the old i915 driver shortly.
2007-09-20Merge branch 'master' into i915-unificationEric Anholt
Conflicts: src/mesa/drivers/dri/common/dri_drmpool.c src/mesa/drivers/dri/i915tex/i915_vtbl.c src/mesa/drivers/dri/i915tex/intel_batchbuffer.c src/mesa/drivers/dri/i915tex/intel_context.c
2007-09-20i965: fix an error in brw_vs_tnl.cXiang, Haihao
if the state of TEXMAT is changed, the VS isn't updated.
2007-09-18 ARB_shader_object ARB_vertex_shader ARB_fragment_shader in 965-glsl branchZou Nan hai
2007-09-18fix double free in 965-glsl branchZou Nan hai
2007-09-14i965: align the address of the first element withinXiang, Haihao
the index buffer. (fix#11910)
2007-09-12i965: translate shadow compare function into correctXiang, Haihao
internal function to match the EXT_shadow_funs spec. fix bug#11925
2007-09-12i965: revert commit 1a15b2169ba6cb100627eb525a20a00537cfb6f0,Xiang, Haihao
and keep the instruction state unchanged after calling brw_emit_tri_setup/brw_emit_line_setup when building setup thread for SF_UNFILLED_TRIS.
2007-09-11Fix-up #includes to remove some -I options.Brian
eg: #include "shader/program.h" and remove -I$(TOP)/src/mesa/program
2007-09-11i965: take the secondary color into account when drawingXiang, Haihao
bitmap. fix#10688
2007-09-11i965: limit on LOD Bias, fix#11987Xiang, Haihao
2007-09-05i965: only take non-varying attribute into account whenXiang, Haihao
compiling sf_prog. fix bug#11378 (which is introduced by commit d619cceea47dc3070ebb7f7ea4f8b6b31a672d38)
2007-09-01i965: Correct build_lighting in i965 driver according toXiang, Haihao
commit 6dd98e9853a6984150aa47467112e016c40a4ab4.
2007-08-31i965: Calculate the positional light in homogeneous coordinates.Xiang, Haihao
fix bug#11009
2007-08-31 optimize 965 clipZou Nan hai
1. increase clip thread number to 2 2. do cliptest for -rhw
2007-08-31i965: Take the upper limitation on LOD into account.Xiang, Haihao
2007-08-30Bug #10571: Fix 965 line clipping when neither vertex needs clipping.David Moore
2007-08-29i965: store read drawable info in intel_context. Some OpenGLXiang, Haihao
operations are based on read drawable. fix bug#10136.
2007-08-29i965: check NULL pointer. fix bug#12193Xiang, Haihao
2007-08-29i965: samplers group in fours in WM_STATE. fix bug#9415Xiang, Haihao
2007-08-28i965: flush batch buffer when getting the maximum. This makesXiang, Haihao
some 3D programs such as pymol work well.
2007-08-17i965: align width/height for volume textureXiang, Haihao