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envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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i965
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Author
2010-11-09
i965: Allow OPCODE_SWZ to put immediates in the first arg.
Eric Anholt
2010-11-04
i965: Silence uninitialized variable warning.
Vinson Lee
2010-11-04
i965: Silence uninitialized variable warning.
Vinson Lee
2010-11-03
i965: Remove dead intel_structs.h file.
Eric Anholt
2010-11-03
intel: Annotate debug printout checks with unlikely().
Eric Anholt
2010-11-02
i965: refresh wm push constant also for BRW_NEW_FRAMENT_PROGRAM on gen6
Zhenyu Wang
2010-10-28
i965: Update the gen6 stencil ref state when stencil state changes.
Eric Anholt
2010-10-28
i965: Upload required gen6 VS push constants even when using pull constants.
Eric Anholt
2010-10-28
i965: Update gen6 SF state when point state (sprite or attenuation) changes.
Eric Anholt
2010-10-28
i965: Add user clip planes support to gen6.
Eric Anholt
2010-10-27
i965: Add bit operation support to the fragment shader backend.
Kenneth Graunke
2010-10-27
i965: Make FS uniforms be the actual type of the uniform at upload time.
Eric Anholt
2010-10-27
Track separate programs for each stage
Ian Romanick
2010-10-26
i965: Disable register spilling on gen6 until it's fixed.
Eric Anholt
2010-10-26
i965: Fix VS URB entry sizing.
Eric Anholt
2010-10-26
i965: Drop the eot argument to read messages, which can never be set.
Eric Anholt
2010-10-26
i965: Add support for constant buffer loads on gen6.
Eric Anholt
2010-10-26
i965: Set up the constant buffer on gen6 when it's needed.
Eric Anholt
2010-10-26
i965: Fix typo in comment about state flags.
Eric Anholt
2010-10-26
i965: Handle new ir_unop_round_even in channel expression splitting.
Eric Anholt
2010-10-26
i965: Add support for discard instructions on gen6.
Eric Anholt
2010-10-26
i965: Add disasm for the flag register.
Eric Anholt
2010-10-26
i965: Clear some undefined fields of g0 when using them for gen6 FB writes.
Eric Anholt
2010-10-26
i965: Use SENDC on the first render target write on gen6.
Eric Anholt
2010-10-26
i965: Clarify an XXX comment in FB writes with real info.
Eric Anholt
2010-10-26
i965: Add EU code for dword scattered reads (constant buffer array indexing).
Eric Anholt
2010-10-22
i965: Add support for pull constants to the new FS backend.
Eric Anholt
2010-10-22
i965: Move the FS disasm/annotation printout to codegen time.
Eric Anholt
2010-10-21
i965: Be more aggressive in tracking live/dead intervals within loops.
Eric Anholt
2010-10-21
i965: Correct scratch space allocation.
Eric Anholt
2010-10-21
i965: Don't emit register spill offsets directly into g0.
Eric Anholt
2010-10-21
i965: Add support for register spilling.
Eric Anholt
2010-10-21
i965: Fix gl_FrontFacing emit on pre-gen6.
Eric Anholt
2010-10-21
i965: Split register allocation out of the ever-growing brw_fs.cpp.
Eric Anholt
2010-10-19
i965: Use the new style of IF statement with embedded comparison on gen6.
Eric Anholt
2010-10-19
i965: Set the source operand types for gen6 if/else/endif to integer.
Eric Anholt
2010-10-19
i965: Add EU emit support for gen6's new IF instruction with comparison.
Eric Anholt
2010-10-19
i965: Disable thread dispatch when the FS doesn't do any work.
Eric Anholt
2010-10-19
i965: Remove the gen6 emit_mi_flushes I sprinkled around the driver.
Eric Anholt
2010-10-19
i965: Tell the shader compiler when we expect depth writes for gen6.
Eric Anholt
2010-10-18
i965: Remove unused variable.
Kenneth Graunke
2010-10-18
i965: Fix scissor-offscreen on gen6 like we did pre-gen6.
Eric Anholt
2010-10-18
i965: Assert out on gen6 VS constant buffer reads that hang the GPU for now.
Eric Anholt
2010-10-18
i965: Fix a weirdness in NOT handling.
Eric Anholt
2010-10-18
i965: Disable the debug printf I added for FS disasm.
Eric Anholt
2010-10-18
i965: Add missing "break" statement.
Kenneth Graunke
2010-10-15
i965: Set the type of the null register to fix gen6 FS comparisons.
Eric Anholt
2010-10-15
i965: Fix indentation after commit 3322fbaf
Ian Romanick
2010-10-14
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
i965: Fix texturing on pre-gen5.
Eric Anholt
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