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path: root/src/mesa/drivers/dri/i965
AgeCommit message (Expand)Author
2009-09-24i965: Load NV program matrices when required.Eric Anholt
2009-09-10i965: Fix relocation delta for WM surfaces.Eric Anholt
2009-09-09Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-08i965: fix incorrect test for vertex position attributeBrian Paul
2009-09-04intel: Also get the DRI2 front buffer when doing front buffer reading.Eric Anholt
2009-09-04intel: Update Mesa state before span setup in glReadPixels.Eric Anholt
2009-09-04i965: Add missing state dependency of sf_unit on _NEW_BUFFERS.Eric Anholt
2009-09-04intel: Align cubemap texture height to its padding requirements.Eric Anholt
2009-09-04i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt
2009-09-04i965: Respect CondSwizzle in OPCODE_IF.Eric Anholt
2009-09-04i965: asst clean-ups, etc in brw_vs_emit()Brian Paul
2009-09-04i965: Emit conditional code updates as required for GLSL VS if statements.Eric Anholt
2009-09-04i965: Spell "conditional" correctly.Eric Anholt
2009-09-04i965: Fix RECT shadow sampling by not losing the other texcoords.Eric Anholt
2009-09-04i965: Assert that the offset in the VBO is below the VBO size.Eric Anholt
2009-09-04i965: Even if no VS inputs are set, still load some amount of URB as required.Eric Anholt
2009-09-04i965: Make sure the VS URB size is big enough to fit a VF VUE.Eric Anholt
2009-09-04i965: Don't emit bad packets when no VBs are referenced.Eric Anholt
2009-09-04i965: Calculate enabled[] and nr_enabled once and re-use the values.Eric Anholt
2009-09-04i965: Set the max index buffer address correctly according to the docs.Eric Anholt
2009-09-04i965: rename var: s/tmp/vs_inputs/Brian Paul
2009-09-03intel: Add support for ARB_sync.Eric Anholt
2009-09-02Revert "i965: Use VBOs in the VBO module on 965, now that we have ARB_map_buf...Eric Anholt
2009-09-02i965: CS FENCE in URB_FENCE is 11-bits wideXiang, Haihao
2009-09-02i965: validate sf stateXiang, Haihao
2009-08-29i965: Fix segfault with ARB_oq CheckQuery when results are already fetched.Eric Anholt
2009-08-29i965: Support PROGRAM_ENV_PARAMs in brw_vs_emit.cEric Anholt
2009-08-28i965: Use VBOs in the VBO module on 965, now that we have ARB_map_buffer_range.Eric Anholt
2009-08-28i965: Implement ARB_oq CheckQuery in the intended way.Eric Anholt
2009-08-26i965: Increase assmebly shader program parameter limitsIan Romanick
2009-08-26ARB prog: Change handling of program parameter limitsIan Romanick
2009-08-26i965: init the tex_units_used fieldBrian Paul
2009-08-26i965: fix incorrect tex unit in emit_tex() and emit_txb()Brian Paul
2009-08-26i965: clean-up tex target switchesBrian Paul
2009-08-26i965: added texture unit sanity checkBrian Paul
2009-08-26i965: keep track of which texture units the fragment shader accessesBrian Paul
2009-08-26i965: clean up texture target switchesBrian Paul
2009-08-25i965: add some texture unit/target assertionsBrian Paul
2009-08-22i965: Implement frag prog DPH like DP4Ian Romanick
2009-08-19intel: Fix failure to commit -a --amend before last push.Eric Anholt
2009-08-19intel: Align cubemap texture height to its padding requirements.Eric Anholt
2009-08-15i965: disable bounds checking on arrays with stride 0Roland Scheidegger
2009-08-14i965: Add support for GL_ARB_seamless_cube_mapIan Romanick
2009-08-13i965: fix cube map on IGDNGXiang, Haihao
2009-08-12Merge branch 'new-frag-attribs'Brian Paul
2009-08-12i965: Make the cube mapping RCP use a writemask.Eric Anholt
2009-08-12i965: Allocate destination registers for GLSL TEX instructions contiguously.Eric Anholt
2009-08-12i965: drop dead scalar handling in GLSL.Eric Anholt
2009-08-12i965: Correct brw_wm_nr_args for WM_DELTAXY and WM_PIXELXY.Eric Anholt
2009-08-12i965: Drop GLSL ABS code, which is translated away in brw_wm_fp.Eric Anholt