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path: root/src/mesa/drivers/dri/i965
AgeCommit message (Expand)Author
2009-03-05i965: Remove dead flushing code.Eric Anholt
2009-03-05i965: comments and formatting fixesBrian Paul
2009-03-05i965: fix emit_math1() function used for scalar instructionsBrian Paul
2009-03-05i965: init dest reg CondMask = COND_TR (the proper default)Brian Paul
2009-03-04i965: add software fallback for conformant 3D textures and GL_CLAMPRobert Ellison
2009-03-02mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul
2009-02-28mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul
2009-02-27i965: texture fixes: bordered textures, fallback renderingRobert Ellison
2009-02-26i965: rename draw_regions -> color_regionsroot
2009-02-26mesa: replace old prog_instruction::Sampler field with Aux fieldBrian Paul
2009-02-26i965: whitespace/indentation fixesBrian Paul
2009-02-26i965: fix for RHW workaroundXiang, Haihao
2009-02-25i965: Rename CMD_CONST_BUFFER_STATE to the CS_URB_STATE used in the docs.Eric Anholt
2009-02-23i965: fix line stipple fallback for GL_LINE_STRIP primitivesRobert Ellison
2009-02-21i965: Fix render target read domains.Eric Anholt
2009-02-20i965: use the new prog_instruction::TexShadow fieldBrian Paul
2009-02-20i965: check depth_mode in translate_tex_format() for MESA_FORMAT_S8_Z24Brian Paul
2009-02-20i965: separate emit_op() and emit_tex_op() functionsBrian Paul
2009-02-20i965: update comment, use const qualifierBrian Paul
2009-02-20i965: var renaming, clean-upBrian Paul
2009-02-20i965: added commentBrian Paul
2009-02-20i965: additional debug outputBrian Paul
2009-02-17i965: Fix fallback on stencil drawing to fbo when the visual lacks stencil.Eric Anholt
2009-02-17intel: Clean up several 965 memory leaks on context destroy.Eric Anholt
2009-02-16i965: tell GLSL compiler to emit code using condition codesBrian Paul
2009-02-13i965: rewrite the code for handling shader subroutine callsBrian Paul
2009-02-13i965: add missing break for OPCODE_RET caseBrian Paul
2009-02-13i965: the return value of translate_insn() is never used. Make it void.Brian Paul
2009-02-13i965: minor clean-upsBrian Paul
2009-02-13i965: code clean-ups, comments, and minor refactoringBrian Paul
2009-02-13i965: updated commentsBrian Paul
2009-02-13i965: more reformatting/clean-upBrian Paul
2009-02-13i965: s/__inline/INLINE/Brian Paul
2009-02-13i965: formatting and indentation fixesBrian Paul
2009-02-13i965: fix inconsistant indentation in brw_wm.cBrian Paul
2009-02-02i965: Remove brw->attribs now that we can just always look in the GLcontext.Eric Anholt
2009-02-02i965: Delete old metaops code now that there are no remaining consumers.Eric Anholt
2009-01-30i965: bump texture limit to 4kx4kKeith Packard
2009-01-30i965: formatting, comments, whitespace clean-upsBrian Paul
2009-01-30Remove stale symlinks to intel/intel_depthstencil.cIan Romanick
2009-01-29i965: use bitfields in brw_sf_unit_key structBrian Paul
2009-01-29i965: fix render to FBO/texture orientation bugsBrian Paul
2009-01-28i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZBrian Paul
2009-01-28i965: implement GL_EXT_texture_swizzleBrian Paul
2009-01-28i965: minor clean-up, comments, etc.Brian Paul
2009-01-28Merge commit 'origin/master' into texture_swizzleBrian Paul
2009-01-28i965: fix bug in pass0_precalc_mov()Brian Paul
2009-01-28i965: minor comment additions/editsBrian Paul
2009-01-28i965: minor improvements in brw_wm_populate_key()Brian Paul
2009-01-28i965: remove pad fieldBrian Paul