Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-28 | i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZ | Brian Paul | |
Just to reinforce the understanding that an extended swizzle with 0 and 1 terms is possible there. | |||
2009-01-28 | i965: implement GL_EXT_texture_swizzle | Brian Paul | |
If the texture swizzle is not XYZW (no-op) add an extra MOV instruction after the TEX instruction to rearrange the components. | |||
2009-01-28 | i965: minor clean-up, comments, etc. | Brian Paul | |
2009-01-28 | Merge commit 'origin/master' into texture_swizzle | Brian Paul | |
2009-01-28 | i965: fix bug in pass0_precalc_mov() | Brian Paul | |
Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering). | |||
2009-01-28 | i965: minor comment additions/edits | Brian Paul | |
2009-01-28 | i965: minor improvements in brw_wm_populate_key() | Brian Paul | |
2009-01-28 | i965: remove pad field | Brian Paul | |
2009-01-28 | i965: widen per-texture bitfields for 16 texture image units | Brian Paul | |
2009-01-28 | i965: minor comments | Brian Paul | |
2009-01-26 | intel: replace i915/intel_state.c and i965/intel_state.c with shared file | Brian Paul | |
2009-01-26 | intel: whitespace changes | Brian Paul | |
2009-01-26 | intel: move some driver functions around | Brian Paul | |
A step toward consolidating i915/intel_state.c and i965/intel_state.c | |||
2009-01-26 | intel: asst. casts to silence warnings | Brian Paul | |
2009-01-26 | intel: move intelInitExtensions() and related code into new intel_extensions.c | Brian Paul | |
2009-01-26 | intel: move glClear-related code into new intel_clear.c file | Brian Paul | |
2009-01-26 | intel: Move swap-related functions from intel_buffers.c to new ↵ | Brian Paul | |
intel_swapbuffers.c | |||
2009-01-26 | i965: scissor rect was inverted when rendering to texture | Brian Paul | |
2009-01-23 | i965: init array->Format fields (see bug 19708) | Brian Paul | |
2009-01-23 | Merge branch 'vertex_array_bgra' | Brian Paul | |
2009-01-23 | i965: enable GL_EXT_vertex_array_bgra | Brian Paul | |
Simply a matter of choosing the right surface/vertex format for GLubyte/GL_BGRA arrays. | |||
2009-01-23 | Track two sets of back-face stencil state | Ian Romanick | |
Track separate back-face stencil state for OpenGL 2.0 / GL_ATI_separate_stencil and GL_EXT_stencil_two_side. This allows all three to be enabled in a driver. One set of state is set via the 2.0 or ATI functions and is used when STENCIL_TEST_TWO_SIDE_EXT is disabled. The other is set by StencilFunc and StencilOp when the active stencil face is set to BACK. The GL_EXT_stencil_two_side spec has more details. http://opengl.org/registry/specs/EXT/stencil_two_side.txt | |||
2009-01-22 | i965: whitespace changes and reformatting | Brian Paul | |
2009-01-22 | intel: remove/disable the "paired depth/stencil" code | Brian Paul | |
We only allow combined depth+stencil renderbuffers so the complicated code for splitting and combining separate depth and stencil buffers is no longer needed. | |||
2009-01-21 | i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output. | Eric Anholt | |
2009-01-21 | i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents. | Eric Anholt | |
2009-01-16 | i965: fix polygon culling bug when rendering to a texture/FBO | Brian Paul | |
Since we use an inverted viewport transformation for render to texture, that inverts front/back polygon orientation. Now glCullFace(GL_FRONT / GL_BACK) works correctly. | |||
2009-01-14 | i965: indentation fixes | Brian Paul | |
2009-01-14 | i965: allow larger AA points on fallback path | Brian Paul | |
2009-01-14 | i965: fix indentation | Brian Paul | |
2009-01-14 | i965: comment for emit_kil() | Brian Paul | |
2009-01-14 | i965: fix indentation | Brian Paul | |
2009-01-12 | i965: fix broken ARB fp fog options | Brian Paul | |
Just call _mesa_append_fog_code() if the fragment program's FogOption is not GL_NONE. This allows us to remove some unnecessary i965 fog code. Note, the arbfplight.c demo can be used to test this (see DO_FRAGMENT_FOG). | |||
2009-01-11 | replace nearbyint() by rint() for now. | Matthieu Herrb | |
2009-01-07 | i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. | Eric Anholt | |
2009-01-07 | i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. | Eric Anholt | |
Everything now depends on either BRW_NEW_FRAGMENT_PROGRAM or BRW_NEW_VERTEX_PROGRAM. | |||
2009-01-07 | i965: Remove dead brw_vs_tnl.c | Eric Anholt | |
2009-01-07 | i965: allow gl_FragData[0] usage when there's only one color buffer | Brian Paul | |
If gl_FragData[0] is written but not gl_FragCOlor, use the former. | |||
2009-01-07 | i965: init dst reg RelAddr field to zero | Brian Paul | |
2009-01-07 | i965: Note when we drop saturate mode on the floor in a VP. | Eric Anholt | |
2009-01-07 | i965: Add support for LRP in VPs. | Eric Anholt | |
Bug #19226. | |||
2009-01-05 | i965: implement OPCODE_TRUNC (round toward zero) on vertex path. | Brian Paul | |
Also, fix some RNDD vs. RNDZ confusion elsewhere. | |||
2009-01-01 | i965: increase number of texture samplers to 16 | Brian Paul | |
This lets GLSL shaders use up to 16 samplers. Fixed function is still limited to 8 textures. Tested with progs/glsl/samplers.c | |||
2009-01-01 | i965: comments, clean-ups, re-order some functions | Brian Paul | |
2009-01-01 | i965: added OPCODE_NRM3/4 | Brian Paul | |
2009-01-01 | i965: fix comment | Brian Paul | |
2009-01-01 | i965: indentation and formatting fixes | Brian Paul | |
2009-01-01 | i965: implement OPCODE_NRM3/NRM4 | Brian Paul | |
2009-01-01 | i965: whitespace, comment changes | Brian Paul | |
2008-12-19 | 965 / GLSL: Use full precision for EXP instruction | Ian Romanick | |
The partial precision mode doesn't have quite enough bits of precision to pass conformance tests. |