Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-13 | i965: add missing break for OPCODE_RET case | Brian Paul | |
This doesn't effect correctness, but we were emitting an extraneous ADD. | |||
2009-02-13 | i965: the return value of translate_insn() is never used. Make it void. | Brian Paul | |
2009-02-13 | i965: minor clean-ups | Brian Paul | |
2009-02-13 | i965: code clean-ups, comments, and minor refactoring | Brian Paul | |
2009-02-13 | i965: updated comments | Brian Paul | |
2009-02-13 | i965: more reformatting/clean-up | Brian Paul | |
2009-02-13 | i965: s/__inline/INLINE/ | Brian Paul | |
2009-02-13 | i965: formatting and indentation fixes | Brian Paul | |
2009-02-13 | i965: fix inconsistant indentation in brw_wm.c | Brian Paul | |
2009-02-02 | i965: Remove brw->attribs now that we can just always look in the GLcontext. | Eric Anholt | |
2009-02-02 | i965: Delete old metaops code now that there are no remaining consumers. | Eric Anholt | |
2009-01-30 | i965: bump texture limit to 4kx4k | Keith Packard | |
Rendering and textures are limited to 8kx8k, but mesa limits things to 4kx4k, and magic guard band stuff may break on 8kx8k drawing. This is safe though, and makes compiz work on bigger screens. Signed-off-by: Keith Packard <keithp@keithp.com> | |||
2009-01-30 | i965: formatting, comments, whitespace clean-ups | Brian Paul | |
2009-01-30 | Remove stale symlinks to intel/intel_depthstencil.c | Ian Romanick | |
2009-01-29 | i965: use bitfields in brw_sf_unit_key struct | Brian Paul | |
2009-01-29 | i965: fix render to FBO/texture orientation bugs | Brian Paul | |
Anytime we're not rendering to the default/window FBO, need to invert rendering, not just when rendering to a texture. Otherwise, if a FBO consists of a mix of textures and renderbuffers the up/down orientation was inconsistant. Fixes shadowtex.c bad rendering. | |||
2009-01-28 | i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZ | Brian Paul | |
Just to reinforce the understanding that an extended swizzle with 0 and 1 terms is possible there. | |||
2009-01-28 | i965: implement GL_EXT_texture_swizzle | Brian Paul | |
If the texture swizzle is not XYZW (no-op) add an extra MOV instruction after the TEX instruction to rearrange the components. | |||
2009-01-28 | i965: minor clean-up, comments, etc. | Brian Paul | |
2009-01-28 | Merge commit 'origin/master' into texture_swizzle | Brian Paul | |
2009-01-28 | i965: fix bug in pass0_precalc_mov() | Brian Paul | |
Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering). | |||
2009-01-28 | i965: minor comment additions/edits | Brian Paul | |
2009-01-28 | i965: minor improvements in brw_wm_populate_key() | Brian Paul | |
2009-01-28 | i965: remove pad field | Brian Paul | |
2009-01-28 | i965: widen per-texture bitfields for 16 texture image units | Brian Paul | |
2009-01-28 | i965: minor comments | Brian Paul | |
2009-01-26 | intel: replace i915/intel_state.c and i965/intel_state.c with shared file | Brian Paul | |
2009-01-26 | intel: whitespace changes | Brian Paul | |
2009-01-26 | intel: move some driver functions around | Brian Paul | |
A step toward consolidating i915/intel_state.c and i965/intel_state.c | |||
2009-01-26 | intel: asst. casts to silence warnings | Brian Paul | |
2009-01-26 | intel: move intelInitExtensions() and related code into new intel_extensions.c | Brian Paul | |
2009-01-26 | intel: move glClear-related code into new intel_clear.c file | Brian Paul | |
2009-01-26 | intel: Move swap-related functions from intel_buffers.c to new ↵ | Brian Paul | |
intel_swapbuffers.c | |||
2009-01-26 | i965: scissor rect was inverted when rendering to texture | Brian Paul | |
2009-01-23 | i965: init array->Format fields (see bug 19708) | Brian Paul | |
2009-01-23 | Merge branch 'vertex_array_bgra' | Brian Paul | |
2009-01-23 | i965: enable GL_EXT_vertex_array_bgra | Brian Paul | |
Simply a matter of choosing the right surface/vertex format for GLubyte/GL_BGRA arrays. | |||
2009-01-23 | Track two sets of back-face stencil state | Ian Romanick | |
Track separate back-face stencil state for OpenGL 2.0 / GL_ATI_separate_stencil and GL_EXT_stencil_two_side. This allows all three to be enabled in a driver. One set of state is set via the 2.0 or ATI functions and is used when STENCIL_TEST_TWO_SIDE_EXT is disabled. The other is set by StencilFunc and StencilOp when the active stencil face is set to BACK. The GL_EXT_stencil_two_side spec has more details. http://opengl.org/registry/specs/EXT/stencil_two_side.txt | |||
2009-01-22 | i965: whitespace changes and reformatting | Brian Paul | |
2009-01-22 | intel: remove/disable the "paired depth/stencil" code | Brian Paul | |
We only allow combined depth+stencil renderbuffers so the complicated code for splitting and combining separate depth and stencil buffers is no longer needed. | |||
2009-01-21 | i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output. | Eric Anholt | |
2009-01-21 | i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents. | Eric Anholt | |
2009-01-16 | i965: fix polygon culling bug when rendering to a texture/FBO | Brian Paul | |
Since we use an inverted viewport transformation for render to texture, that inverts front/back polygon orientation. Now glCullFace(GL_FRONT / GL_BACK) works correctly. | |||
2009-01-14 | i965: indentation fixes | Brian Paul | |
2009-01-14 | i965: allow larger AA points on fallback path | Brian Paul | |
2009-01-14 | i965: fix indentation | Brian Paul | |
2009-01-14 | i965: comment for emit_kil() | Brian Paul | |
2009-01-14 | i965: fix indentation | Brian Paul | |
2009-01-12 | i965: fix broken ARB fp fog options | Brian Paul | |
Just call _mesa_append_fog_code() if the fragment program's FogOption is not GL_NONE. This allows us to remove some unnecessary i965 fog code. Note, the arbfplight.c demo can be used to test this (see DO_FRAGMENT_FOG). | |||
2009-01-11 | replace nearbyint() by rint() for now. | Matthieu Herrb | |