Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-09-20 | Support ARB_texture_rectangle. | Keith Whitwell | |
2006-09-20 | 1) Add a new flag in the sarea (coopting the unused texAge value) to | Keith Whitwell | |
identify context switches between members of a share group - ie. multiple contexts in a single application, possibly on different threads. In this case the contexts share a bufmgr instance and there is no need to evict textures - so don't. 2) Use a new flag 'need_flush' to ensure hardware rendering is flushed prior to starting a software fallback. | |||
2006-09-20 | Broadwater seems to prefer this style of blitting. | Keith Whitwell | |
2006-09-20 | add accelerated glCopyPixels path | Keith Whitwell | |
2006-09-20 | restore debug output after brw_wm_fp compilation stage | Keith Whitwell | |
2006-09-20 | Use DEBUG_SYNC to switch between per-primitive and per-frame aubfile dumps. | Keith Whitwell | |
2006-09-14 | VS nr of urb entries is constrained to be one of a fixed set of values, | Keith Whitwell | |
specifically {8,16,32}. | |||
2006-09-12 | quieten debug | Keith Whitwell | |
2006-09-12 | Potential fix for doom3 lockups. Seems that there is a conflict | Keith Whitwell | |
between the vertex cache, the vertex shader and the clipping stages, all of which are competitors for URB entries assigned to the VS unit. This change reduces the maximum number of clip and VS threads by enough to ensure that they cannot consume all the available URB entries, and then reduces the number somewhat more up to an arbitary amount I discovered by trial and error. Unfortunately trial and error solutions don't inspire total confidence... | |||
2006-09-12 | Disassemble active program when DEBUG_VS is set. | Keith Whitwell | |
2006-09-12 | Add code to tweak aubfile state and primitives on replay. | Keith Whitwell | |
2006-09-12 | Encode a unique id in the aub header date fields. | Keith Whitwell | |
2006-09-08 | Basic facility for playing back captured aubfiles. Requires a small | Keith Whitwell | |
hack to the drm to disable command verification on the cmd_buffer ioctl. Doesn't exactly replay as commands are normally delivered as batchbuffers but are captured and replayed as commands on the ring. | |||
2006-09-07 | Consistent return values from the bm* functions. | Keith Whitwell | |
Get aubfile generation working again. | |||
2006-09-07 | Cope with memory pool fragmentation by allowing a second attempt at | Keith Whitwell | |
rendering operations to take place after evicting all resident buffers. Cope better with memory allocation failures throughout the driver and improve tracking of failures. | |||
2006-09-07 | Fix glitch with pool alignments. | Keith Whitwell | |
2006-09-07 | Use lower alignments where possible. Also pad out allocated blocks to | Keith Whitwell | |
a multiple of alignment to avoid accumulating unusable free blocks. | |||
2006-09-07 | Make sure bmBufferOffset is called for all active buffers every time | Keith Whitwell | |
we render. Currenly requires that some state be re-examined after every LOCK_HARDWARE(). | |||
2006-09-06 | Simplify the immediate and displaylist code. Treat VertexAttrib*ARB | Keith Whitwell | |
as non-aliasing and cope with the >32 attributes that result, taking materials into account. | |||
2006-09-05 | Dynamically allocate instruction store for tnl programs according to | Keith Whitwell | |
requirements. | |||
2006-09-04 | Fixes for calculating point attenuation | Keith Whitwell | |
2006-09-04 | Don't export NV_vertex_program as it's not supported, it confuses | Keith Whitwell | |
glean, and we no longer need to export it to keep Mesa happy as we did at one time. | |||
2006-09-01 | Catch a few more cases of using a message reg as an instruction source | Keith Whitwell | |
arg. | |||
2006-09-01 | fix a couple of cases where a message reg is used as an instruction source. | Keith Whitwell | |
2006-08-31 | When using the old technique to set up the front buffer mapping, there | Keith Whitwell | |
is no need to add front.offset to sPriv->pFB, it seems. Fixes several glean issues and frontbuffer rendering generally. | |||
2006-08-10 | Add padding to match the current xf86-video-intel DDX->DRI interface. | Eric Anholt | |
2006-08-09 | Add Intel i965G/Q DRI driver. | Eric Anholt | |
This driver comes from Tungsten Graphics, with a few further modifications by Intel. |