Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-08 | intel: Add support for ARB_draw_elements_base_vertex. | Eric Anholt | |
On the 965, we just drop the value into the primitive packet. On non-945, we rely on the sw tnl code handling it. | |||
2009-09-08 | i965: Add support for ARB_depth_clamp. | Eric Anholt | |
2009-09-03 | intel: Add support for ARB_sync. | Eric Anholt | |
We currently weasel out of supporting the timeout parameter, but otherwise this extension looks ready, and should make the common case happy. | |||
2009-08-28 | intel: Add support for GL_ARB_map_buffer_range. | Eric Anholt | |
Passes glean's bufferObject test, and should provide good performance in the cases applications are expected to use. | |||
2009-08-27 | intel: Add support for ARB_copy_buffer. | Eric Anholt | |
Passes glean's bufferObject test for this extension. | |||
2009-08-14 | i965: Add support for GL_ARB_seamless_cube_map | Ian Romanick | |
2009-08-04 | intel: Add support for EXT_provoking_vertex. | Eric Anholt | |
2009-07-29 | i915: Add support for EXT_stencil_two_side and ATI_separate_stencil. | Eric Anholt | |
Passes tests/stencil_twoside and glean/stencil2. | |||
2009-07-29 | i915: Add ARB_point_sprite since we already expose NV_point_sprite. | Eric Anholt | |
It's all fallbacks anyway due to the DD_POINT_ATTEN fallback. | |||
2009-06-29 | intel: Enable EXT_gpu_program_parameters. | Eric Anholt | |
There doesn't appear to be any driver impact for enabling this, and tests/prog_parameter passes. | |||
2009-06-22 | intel: enable GL_ARB_vertex_array_object extension | Brian Paul | |
2009-06-15 | enable ARB_half_float_pixel for intel drivers | Roland Scheidegger | |
2009-05-13 | intel: enable GL_APPLE_vertex_array_object | Brian Paul | |
No special driver changes are needed for this extension. | |||
2009-03-28 | i965: add support for signed rgba texture format | Roland Scheidegger | |
2009-03-12 | i965: add support for ATI_envmap_bumpmap | Roland Scheidegger | |
2009-02-13 | intel: turn on GL_ARB_shading_language_120 | Brian Paul | |
It's done in the Mesa GLSL compiler. The only part of it that might matter in drivers is the centroid sampling option for MSAA. | |||
2009-01-28 | intel: Fix up some extension string issues | Ian Romanick | |
Move the remaining extension string enables to intel_extensions.c. Make sure that GL_NV_texture_env_combine4 is not enabled on i830. | |||
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_multisample mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | Make GL_ARB_texture_compression mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-28 | i965: implement GL_EXT_texture_swizzle | Brian Paul | |
If the texture swizzle is not XYZW (no-op) add an extra MOV instruction after the TEX instruction to rearrange the components. | |||
2009-01-26 | intel: move intelInitExtensions() and related code into new intel_extensions.c | Brian Paul | |