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path: root/src/mesa/drivers/dri/intel/intel_fbo.c
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2008-08-24Revert "Revert "Merge branch 'drm-gem'""Dave Airlie
This reverts commit 7c81124d7c4a4d1da9f48cbf7e82ab1a3a970a7a.
2008-08-24Revert "Merge branch 'drm-gem'"Dave Airlie
This reverts commit 53675e5c05c0598b7ea206d5c27dbcae786a2c03. Conflicts: src/mesa/drivers/dri/i965/brw_wm_surface_state.c
2008-07-26intel: Don't return a renderbuffer with alpha when just GL_RGB is requested.Eric Anholt
Fixes oglconform rbGetterFuncs testcase. The span code for this mode hasn't actually been tested.
2008-07-23intel: Add a little span cache to spead up readpixels by cutting syscalls.Eric Anholt
2008-07-23intel-gem: Use pread/pwrite for span access.Eric Anholt
This will avoid clflushing entire buffers for small acesses, such as those commonly used by regression tests.
2008-07-11drm-gem: Use new GEM ioctls for tiling state, and support new swizzle modes.Eric Anholt
2008-07-02intel-gem: Fix Y-tiling span setup.Eric Anholt
The boolean that the server gives us for whether the region is tiled was getting used as the enum for what tiling mode. Instead, guess the correct tiling in screen setup. Also, fix the Y-tiling pitch setup. The pitch to the next tile in Y is 32 scanlines, not 8.
2008-05-06[intel-GEM] Add tiling support to swrast.Keith Packard
Accessing tiled surfaces without using the fence registers requires that software deal with the address swizzling itself.
2008-03-14intel: fix abort issue with shadowtex demo when useXiang, Haihao
DEPTH_STENCIL texture. (bug#14952).
2008-02-15[intel] Allow attIndex to be negative to avoid defeating the >= 0 check.Eric Anholt
Otherwise, we would go wildly out of bounds if passed -1 (no renderbuffer), such as while doing LOCK_HARDWARE with glDrawBuffer(GL_NONE).
2008-01-09[intel] Simplify intelCreateBuffer() a bit.Kristian Høgsberg
Drop a bunch of unused arguments from intel_create_renderbuffer() and introduce intel_renderbuffer_set_region() to set the region for a renderbuffer.
2008-01-06Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian
Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers.
2007-12-20[965] Enable EXT_framebuffer_object.Eric Anholt
To do so, merge the remainnig necessary code from the buffers, blit, span, and screen code to shared, and replace it with those.
2007-12-12[intel] Move bufmgr back to context instead of screen, fixing glthreads.Eric Anholt
Putting the bufmgr in the screen is not thread-safe since the emit_reloc changes. It also led to a significant performance hit from pthread usage for the attempted thread-safety (up to 12% of a cpu spent on refcounting protection in single-threaded 965). The motivation had been to allow multi-context bufmgr sharing in classic mode, but it wasn't worth the cost.
2007-11-09[intel] Move over files that will be shared with 965-fbo work.Eric Anholt