Age | Commit message (Collapse) | Author |
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Move all the metaops to a dri_metaops file and port radeon/intel
to use the new common meta ops code.
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Make this be its own function for setup/teardown of the binding of these
texcoords. No performance difference in the engine demo (I just felt dirty
not using a VBO for this), and I think it should be more resilient to
interference from current GL state.
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No real-world impact on performance seen. Even glxgears seems to be, if
anything, happier.
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The DrawPixels path was missing glViewport care, so blender's toolbar icons
would go to the wrong places.
Bug #19118.
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This lets us avoid software fallbacks when clients forget to turn some state
off (engine demo) or just do crazy things to test conformance (OGLC).
This should probably be brought into mesa generic code so other drivers can
make use of it.
Bug #19016.
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Makefile.template
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Mesa demos tend to leave blending on but in GL_ONE/GL_ZERO, or
GL_SRC_ALPHA/GL_ONE_MINUS_SRC_ALPHA with a source alpha of 1.0.
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