summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
AgeCommit message (Collapse)Author
2009-02-26intel: Revert disable of accelerated Bitmap, which slipped in with spans stuff.Eric Anholt
2009-02-25intel: make template wrappers for the spans templates.Eric Anholt
This is insanity, but so is copying the same blocks containing the actual interesting code in the file three times each for the different tile formats.
2009-02-10intel: Fix some state leakage of {Client,}ActiveTexture in metaops.Eric Anholt
Found while debugging cairo-gl.
2009-01-12i965: fix broken glBitmap + depth testBrian Paul
When we use the do_blit_bitmap() function, it seems the fragment Z is always 1.0. If depth testing is on, that means that bitmap fragments are often occluded by other rendering. So, the bitmap doesn't appear even if rasterpos.Z==0. The fix is to use the intel_texture_bitmap() path when depth testing is on. Also, fix the incorrect Z coordinate. It needs to be an NDC value in [-1,1].
2008-12-31intel: Share passthrough transform setup between glBitmap and glDrawPixels.Eric Anholt
The DrawPixels path was missing glViewport care, so blender's toolbar icons would go to the wrong places. Bug #19118.
2008-12-31intel: Add support for glBitmap as metaops using GL calls.Eric Anholt
This lets us avoid software fallbacks when clients forget to turn some state off (engine demo) or just do crazy things to test conformance (OGLC). This should probably be brought into mesa generic code so other drivers can make use of it. Bug #19016.
2008-12-23intel: Fix glBitmap clipping for DRI1.Eric Anholt
2008-12-19intel: Fix glBitmap top/bottom clipping.Eric Anholt
Bug #19139.
2008-12-19intel: Don't forget the source bitmap size when clipping the size we draw.Eric Anholt
2008-12-19intel: Update mesa state in blit operations that want post-scissor draw bounds.Eric Anholt
2008-12-06intel: Fix glBitmap blit acceleration for FBO destinations.Eric Anholt
Bug #18914. Fixes fbo_firecube hang due to drawing outside the FBO bounds. Thanks to Pierre Willenbrock for debugging the issue.
2008-10-31intel: pixelzoom doesn't apply to glBitmap, so disable the fallback.Eric Anholt
2008-09-18mesa: added "main/" prefix to includes, remove some -I paths from ↵Brian Paul
Makefile.template
2008-09-10intel: track move of bo_exec from drivers to bufmgr.Eric Anholt
2008-08-24Revert "Revert "Merge branch 'drm-gem'""Dave Airlie
This reverts commit 7c81124d7c4a4d1da9f48cbf7e82ab1a3a970a7a.
2008-08-24Revert "Merge branch 'drm-gem'"Dave Airlie
This reverts commit 53675e5c05c0598b7ea206d5c27dbcae786a2c03. Conflicts: src/mesa/drivers/dri/i965/brw_wm_surface_state.c
2008-07-11drm-gem: Use new GEM ioctls for tiling state, and support new swizzle modes.Eric Anholt
2008-06-26intel: Replace sprinkled intel_batchbuffer_flush with MI_FLUSH or nothing.Eric Anholt
Most of these were to ensure that caches got synchronized between 2d (or meta) rendering and later use of the target as a source, such as for texture miptree setup. Those are replaced with intel_batchbuffer_emit_mi_flush(), which just drops an MI_FLUSH. Most of the remainder were to ensure that REFERENCES_CLIPRECTS batchbuffers got flushed before the lock was dropped. Those are now replaced by automatically flushing those when dropping the lock.
2008-06-24intel: Avoid glBitmap software fallback for blending when no blending occurs.Eric Anholt
Mesa demos tend to leave blending on but in GL_ONE/GL_ZERO, or GL_SRC_ALPHA/GL_ONE_MINUS_SRC_ALPHA with a source alpha of 1.0.
2008-03-07i965: use RGB565 to render a bitmap if Depth is 16Xiang, Haihao
2008-02-22Merge {i915,i965}/intel_context.h as intel/intel_context.hKristian Høgsberg
2008-01-09[intel] Remove the dead intel->need_flush member.Eric Anholt
2007-12-21[intel] Move some pixel path support from drivers to shared.Eric Anholt