Age | Commit message (Collapse) | Author |
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As part of the DRI driver interface rewrite I merged __DRIscreenPrivate
and __DRIscreen, and likewise for __DRIdrawablePrivate and
__DRIcontextPrivate. I left typedefs in place though, to avoid renaming
all the *Private use internal to the driver. That was probably a
mistake, and it turns out a one-line find+sed combo can do the mass
rename. Better late than never.
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Passes piglit pbo-read-argb8888, and doesn't otherwise regress quick.tests.
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Conflicts:
src/gallium/auxiliary/util/u_cpu_detect.c
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intel_pixel_read.c: In function ‘do_blit_readpixels’:
intel_pixel_read.c:221: warning: cast from pointer to integer of
different size
Cast via an intermediate (GLintptr) instead and hope the result fits
within GLuint... [It should as we simply do not support textures *that*
large!]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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One of the conflicst from this merge was missed:
commit 0c309bb494b6ee1c403442d1207743f749f95b6e
Merge: c6c44bf d27d659
Author: Brian Paul <brianp@vmware.com>
Date: Wed Sep 9 08:33:39 2009 -0600
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Conflicts:
Makefile
configs/default
progs/glsl/Makefile
src/gallium/auxiliary/util/u_simple_shaders.c
src/gallium/state_trackers/glx/xlib/xm_api.c
src/mesa/drivers/dri/i965/brw_draw_upload.c
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/intel/intel_context.h
src/mesa/drivers/dri/intel/intel_pixel.c
src/mesa/drivers/dri/intel/intel_pixel_read.c
src/mesa/main/texenvprogram.c
src/mesa/main/version.h
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Also, remove unneeded call to _mesa_validate_pbo_access(). It's done by
core Mesa as the comment suggested.
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(cherry picked from commit c80ce5ac90b1e0ac7a72cd41c314aa2000bfecf5)
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We could have mapped the wrong set of draw buffers. Noticed while looking
into a DRI2 glean ReadPixels issue.
(cherry picked from commit afc981ee46791838f3cb83e11eb33938aa3efc83)
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(cherry picked from commit dcfe0d66bfff9a55741aee298b7ffb051a48f0d3)
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This is somewhat nasty, but we need to do Y-tiled depth for FBO support.
May help with corruption and hangs since enabling texture tiling, and
since switching depth textures to Y tiled.
Fixes piglit depthtex.c on 965.
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Fixes regression in dd26899ca39111e0866afed9df94bfb1618dd363 that also
affected some PBO operations.
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We could have mapped the wrong set of draw buffers. Noticed while looking
into a DRI2 glean ReadPixels issue.
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