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path: root/src/mesa/drivers/dri/intel/intel_tex_obj.h
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2011-01-05intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.Eric Anholt
This has always been ugly about our texture code -- object base/max level vs intel object first/last level vs image level vs miptree first/last level. We now get rid of intelObj->first_level which is just tObj->BaseLevel, and make intelObj->_MaxLevel clearly based off of tObj->_MaxLevel instead of duplicating its code (incorrectly, as image->MaxLog2 only considers width/height and not depth!)
2010-03-05intel: Remove support for the DRI1 TFP extension.Eric Anholt
2009-11-06intel: Don't validate in a texture image used as a render target.Eric Anholt
Otherwise, we could lose track of rendering to that image, which could easily happen during mipmap generation.
2007-11-16[intel] Move additional code to be shared from intel_context.h to intel/.Eric Anholt