Age | Commit message (Collapse) | Author |
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a texture when calling TexImage with pixels set to NULL pointer.
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The core problem was that _mesa_generate_mipmap was not respecting RowStride
of the source image. Additionally, the intel private data associated with the
images (level and face) was not being initialized for the
_mesa_generate_mipmap-generated images.
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The idling it was trying to ensure was covered by the
intel_miptree_image_map()->intel_region_map() that immediately followed it.
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Putting the bufmgr in the screen is not thread-safe since the emit_reloc
changes. It also led to a significant performance hit from pthread usage
for the attempted thread-safety (up to 12% of a cpu spent on refcounting
protection in single-threaded 965). The motivation had been to allow
multi-context bufmgr sharing in classic mode, but it wasn't worth the cost.
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