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path: root/src/mesa/drivers/dri/intel
AgeCommit message (Expand)Author
2009-04-16intel: fix small compressed texture uploadRoland Scheidegger
2009-04-15i915: Add decode of dest buffer variables (destination format)Eric Anholt
2009-04-15intel: Fix segfault when doing SW mipmap generation with a PBO texture upload.Eric Anholt
2009-04-14DRI2: Don't fault on NULL DrawBufferIan Romanick
2009-04-10intel: added screen->dri2.loader null pointer check in intel_flush()Brian Paul
2009-04-09intel / DRI2: Accept fake front-buffer from loaderIan Romanick
2009-04-09intel / DRI2: Track and flush front-buffer renderingIan Romanick
2009-04-06intel: Avoid dri2 GetBuffers round-trips for internal Viewport calls.Eric Anholt
2009-04-06i965: Use GTT maps when available to upload vertex arrays and system VBOs.Eric Anholt
2009-04-06intel: Clean up some a leftover from sedding of bufmgr context->screen move.Eric Anholt
2009-04-03intel: #include texgetimage.hBrian Paul
2009-03-30intel: Avoid mapping the texture image for CopyTex{,Sub}ImageAdam Jackson
2009-03-28i965: srgb texture fixesRoland Scheidegger
2009-03-28i965: add support for signed rgba texture formatRoland Scheidegger
2009-03-28fix various small intel blitter issuesRoland Scheidegger
2009-03-23i965: Fix trailing "d" in debug output for 3DSTATE_VERTEX_ELEMENTS.Eric Anholt
2009-03-20Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format.Eric Anholt
2009-03-12i965: add support for ATI_envmap_bumpmapRoland Scheidegger
2009-03-11intel: include main/viewport.hBrian Paul
2009-03-07mesa: remove last of _mesa_unreference_framebuffer() callsBrian Paul
2009-03-05intel: Fix bpp setting of blits to 8bpp targets.Eric Anholt
2009-03-05i965: fix 3DPRIMITIVE batch decode of the vertex count field.Eric Anholt
2009-03-05intel: Add always_flush_batch driconf option for making small batchbuffers.Eric Anholt
2009-03-05intel: Add always_flush_cache driconf option for debugging cache flush failure.Eric Anholt
2009-03-05i965: Add a note about why the _NEW_STENCIL is required in draw_buffers.Eric Anholt
2009-03-05intel: Remove a gratuitous MI_FLUSH after clearing with a blit.Eric Anholt
2009-03-05i965: Remove dead flushing code.Eric Anholt
2009-03-05i965: fix screen depth test in intel_validate_framebuffer)_Brian Paul
2009-03-04i965: add software fallback for conformant 3D textures and GL_CLAMPRobert Ellison
2009-03-02mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul
2009-03-02mesa: remove unused AUX buffersBrian Paul
2009-02-27intel: remove some unneeded buffer unmap callsBrian Paul
2009-02-27i915: Add support for a new G33-like chipset.Shaohua Li
2009-02-26intel: no-op the intel_finish_render_texture() functionBrian Paul
2009-02-26intel: check texture formats in intel_validate_framebuffer()Brian Paul
2009-02-26intel: updated comment, some debug code (disabled)Brian Paul
2009-02-26i965: add missing init for region->widthBrian Paul
2009-02-26intel: Revert disable of accelerated Bitmap, which slipped in with spans stuff.Eric Anholt
2009-02-26intel: Disable creating DRI2 FBconfigs with depth size != color size.Eric Anholt
2009-02-26intel: Add span code for z24 without stencil.Eric Anholt
2009-02-25intel: make template wrappers for the spans templates.Eric Anholt
2009-02-25intel: Fix up x8r8g8b8 renderbuffer format so that alpha=1 spans code happens.Eric Anholt
2009-02-21intel: Fix intelSetTexBuffer miptree leak.Kristian Høgsberg
2009-02-21intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.Eric Anholt
2009-02-20intel: fix datatype typo, s/GLboolean/GLuint/Brian Paul
2009-02-17intel: Fix tri clear to do FBO color attachments as well.Eric Anholt
2009-02-17intel: Clean up several 965 memory leaks on context destroy.Eric Anholt
2009-02-13intel: turn on GL_ARB_shading_language_120Brian Paul
2009-02-11Fix an i965 assertion failure on glClear()Robert Ellison
2009-02-10intel: Add x8r8g8b8 visuals to DRI1 fbconfigs alongside a8r8gb8.Eric Anholt