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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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intel
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2011-01-06
i965: skip too small size mipmap
Zou Nan hai
2011-01-05
intel: Always allocate miptrees from level 0, not tObj->BaseLevel.
Eric Anholt
2011-01-05
intel: Drop unused first/lastlevel args to miptree_create_for_region.
Eric Anholt
2011-01-05
intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.
Eric Anholt
2011-01-05
i915: Implement min/max lod clamping in hardware on 8xx.
Eric Anholt
2011-01-05
intel: Drop TEXTURE_RECTANGLE check in miptree layout setup.
Eric Anholt
2011-01-05
intel: Clean up redundant setup of firstLevel.
Eric Anholt
2011-01-05
intel: Drop a check for GL_TEXTURE_4D_SGIS.
Eric Anholt
2011-01-05
i965: use BLT to clear buffer if possible on Sandybridge
Xiang, Haihao
2011-01-04
i965: Add support for SRGB DXT1 formats.
Eric Anholt
2011-01-04
intel: Merge our choosetexformat fallbacks into core.
Eric Anholt
2011-01-04
intel: When validating an FBO's combined depth/stencil, use the given FBO.
Eric Anholt
2011-01-04
intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.
Eric Anholt
2011-01-03
intel: Use tri clears when we don't know how to blit clear the format.
Eric Anholt
2011-01-03
intel: Handle forced swrast clears before other clear bits.
Eric Anholt
2010-12-27
i965: Internally enable GL_NV_blend_square on ES2.
Kenneth Graunke
2010-12-25
intel: Only do frame throttling at glFlush time when using frontbuffer.
Eric Anholt
2010-12-23
intel: Remove unnecessary headers.
Vinson Lee
2010-12-23
i965: Use MI_FLUSH_DW for blt ring flush on sandybridge
Zhenyu Wang
2010-12-21
intel: Check for unsupported texture when finishing using as a render target
Chris Wilson
2010-12-16
intel: Support glCopyTexImage() from XRGB8888 to ARGB8888.
Eric Anholt
2010-12-16
intel: Try to sanely check that formats match for CopyTexImage.
Eric Anholt
2010-12-16
intel: Drop commented intel_flush from copy_teximage.
Eric Anholt
2010-12-16
intel: Update renderbuffers before looking up CopyTexImage's read buffer.
Eric Anholt
2010-12-13
i965: Add support for using the BLT ring on gen6.
Eric Anholt
2010-12-13
intel: Include stdbool so we can stop using GLboolean when we want to.
Eric Anholt
2010-12-10
intel: Just use ChooseTextureFormat for renderbuffer format choice.
Eric Anholt
2010-12-10
intel: Add a couple of helper functions to reduce rb code duplication.
Eric Anholt
2010-12-10
intel: Add spans code for the ARB_texture_rg support.
Eric Anholt
2010-12-09
intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
Eric Anholt
2010-12-06
i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.c
Eric Anholt
2010-12-04
intel: Add an env var override to execute for a different GPU revision.
Eric Anholt
2010-11-23
i915: Disallow alpha, red, RG, and sRGB as render targets
Ian Romanick
2010-11-20
intel: Remove unnecessary header.
Vinson Lee
2010-11-18
mesa: pass gl_format to _mesa_init_teximage_fields()
Brian Paul
2010-11-10
intel: Add a new B43 pci id.
Robert Hooker
2010-11-09
intel: Add assert check for blitting alignment.
Peter Clifton
2010-11-09
Revert "intel: Fix the client-side swapbuffers throttling."
Eric Anholt
2010-11-09
intel: Fix the client-side swapbuffers throttling.
Eric Anholt
2010-11-08
intel: Fix emit_linear_blit to use DWORD aligned width blits
Peter Clifton
2010-11-03
intel: Remove leftover dri1 locking fields in the context.
Eric Anholt
2010-11-03
intel: Remove duplicated teximage miptree to object miptree promotion.
Eric Anholt
2010-11-03
intel: Avoid taking logbase2 of several things that we max.
Eric Anholt
2010-11-03
intel: Remove the magic unaligned memcpy code.
Eric Anholt
2010-11-03
intel: Annotate debug printout checks with unlikely().
Eric Anholt
2010-11-02
intel: For batch, use GTT mapping instead of writing to a malloc and copying.
Eric Anholt
2010-10-27
intel: Enable GL_EXT_separate_shader_objects in Intel drivers
Ian Romanick
2010-10-18
i965: Avoid blits in BufferCopySubdata on gen6.
Eric Anholt
2010-10-18
i965: Fix assertion failure on gen6 BufferSubData to busy BO.
Eric Anholt
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
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