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path: root/src/mesa/drivers/dri/intel
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2010-11-09intel: Add assert check for blitting alignment.Peter Clifton
Also fixup code comment to reflect that the GPU requires DWORD alignment, but in this case does not actually pass the value "in DWORDs" as I previously stated.
2010-11-09Revert "intel: Fix the client-side swapbuffers throttling."Eric Anholt
This reverts commit 76360d6abc9e0195bc5c373101ae616e68b2e6e6. On second thought, it turned out that sync objects also used the wait_rendering API like this, and would need the same treatment, and so wait_rendering itself is fixed in libdrm now.
2010-11-09intel: Fix the client-side swapbuffers throttling.Eric Anholt
We were asking for a wait to GTT read (all GPU rendering to it complete), instead of asking for all GPU reading from it to be complete. Prevents swapbuffers-based apps from running away with rendering, and produces a better input experience.
2010-11-08intel: Fix emit_linear_blit to use DWORD aligned width blitsPeter Clifton
The width of the 2D blits used to copy the data is defined as a 16-bit signed integer, but the pitch must be DWORD aligned. Limit to an integral number of DWORDs, (1 << 15 - 4) rather than (1 << 15 -1). Fixes corruption to data uploaded with glBufferSubData. Signed-off-by: Peter Clifton <pcjc2@cam.ac.uk>
2010-11-03intel: Remove leftover dri1 locking fields in the context.Eric Anholt
2010-11-03intel: Remove duplicated teximage miptree to object miptree promotion.Eric Anholt
intel_finalize_mipmap_tree() does this optimization too, just more aggressively.
2010-11-03intel: Avoid taking logbase2 of several things that we max.Eric Anholt
logbase2(max(width, height, depth)) == max(logbase2(width), logbase2(height), logbase2(depth)), but in 60 bytes less code.
2010-11-03intel: Remove the magic unaligned memcpy code.Eric Anholt
In testing on Ironlake, the histogram of clocks/pixel results for the system memcpy and magic unaligned memcpy show no noticeable difference (and no statistically significant difference with the 5510 samples taken, though the stddev is large due to what looks like the cache effects from the different texture sizes used).
2010-11-03intel: Annotate debug printout checks with unlikely().Eric Anholt
This provides the optimizer with hints about code hotness, which we're quite certain about for debug printouts (or, rather, while we developers often hit the checks for debug printouts, we don't care about performance while doing so).
2010-11-02intel: For batch, use GTT mapping instead of writing to a malloc and copying.Eric Anholt
No measurable performance difference on cairo-perf-trace, but simplifies the code and should have cache benefit in general.
2010-10-27intel: Enable GL_EXT_separate_shader_objects in Intel driversIan Romanick
2010-10-18i965: Avoid blits in BufferCopySubdata on gen6.Eric Anholt
Fixes glean/bufferObject.
2010-10-18i965: Fix assertion failure on gen6 BufferSubData to busy BO.Eric Anholt
Fixes fbo-blit and probably several other tests.
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-10-13Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg
2010-10-12intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.Eric Anholt
The format selection of the CopyTexSubImage is pretty bogus still, but this at least avoids software fallbacks in nexuiz, bringing performance from 7.5fps to 12.8fps on my machine.
2010-10-11intel_extensions: Add ability to set GLSL version via environmentChad Versace
Add ability to set the GLSL version used by the GLcontext by setting the environment variable INTEL_GLSL_VERSION. For example, env INTEL_GLSL_VERSION=130 prog args If the environment variable is missing, the GLSL versions defaults to 120. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2010-10-08intel: Enable GL_ARB_explicit_attrib_locationIan Romanick
2010-10-07gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg
2010-10-01i965: Enable GL_ARB_texture_rgIan Romanick
2010-09-30i965: Update renderer strings for sandybridgeAdam Jackson
Signed-off-by: Adam Jackson <ajax@redhat.com>
2010-09-30dri/intel: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30i965: always set tiling for fbo depth buffer on sandybridgeZhenyu Wang
Sandybridge requires depth buffer must be tiling. Fix 'fbo_firecube' demo.
2010-09-28i965: fallback bitmap operation on sandybridgeZhenyu Wang
Need to bring back correct fb write with header to set pixel write mask. Fallback for now.
2010-09-28i965: only allow SIMD8 kernel on sandybridge nowZhenyu Wang
Until we fixed SIMD16 kernel, force to SIMD8 on sandybridge now.
2010-09-28i965: sandybridge pipe control workaround before write cache flushZhenyu Wang
Must issue a pipe control with any non-zero post sync op before write cache flush = 1 pipe control.
2010-09-28i965: Add all device ids for sandybridgeZhenyu Wang
2010-09-27Remove unnescessary initializations of UpdateTexturePaletteIan Romanick
This is already NULL'ed in _mesa_init_driver_functions.
2010-09-27Remove GL_EXT_cull_vertexIan Romanick
This is only used in the i915 driver where it provides little benefit for very few applications that use it with fixed function TNL.
2010-09-27mesa: Force GL_SGIS_generate_mipmap to always be enabledIan Romanick
As per discussions at XDS.
2010-09-27mesa: Force GL_ARB_copy_buffer to always be enabledIan Romanick
As per discussions at XDS.
2010-09-25intel: Remove unnecessary header.Vinson Lee
2010-09-24intel: Remove unnecessary headers.Vinson Lee
2010-09-24intel: Fix implicit declaration of function '_mesa_meta_Bitmap' warning.Vinson Lee
Fix this GCC warning. intel_pixel_bitmap.c: In function 'intelBitmap': intel_pixel_bitmap.c:343: warning: implicit declaration of function '_mesa_meta_Bitmap'
2010-09-24intel: Improve some of the miptree debugging.Eric Anholt
2010-09-24intel: More reverting of the sw fallback for depth texture border color.Eric Anholt
The rest was done with 9aec1288eeae8e87adc9a99f377be536892941b2
2010-09-24intel: Add fallback debug to glGenerateMipmap.Eric Anholt
2010-09-24intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers.Eric Anholt
2010-09-24i965: Add support for rendering to SARGB8 FBOs.Eric Anholt
Tested with fbo-generatemipmap-formats GL_EXT_texture_srgb. The test still fails on SLA8, though.
2010-09-24intel: Corresponding FinishRenderTexture debug to BeginRenderTexture.Eric Anholt
2010-09-24intel: Dead comment removal.Eric Anholt
2010-09-23intel: Remove dead intelIsTextureResident().Eric Anholt
It always returned 1 (GL_TRUE), which is the same thing that happens when the driver hook isn't present.
2010-09-23intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap.Eric Anholt
The meta code is more general than mine, and appears to pass the same sets of tests (piglit + some oglconform).
2010-09-23intel: Remove unnecessary minimum pitch alignment to 32 bytes.Eric Anholt
This broke with the cleanup I did in convolution removal. It's unnecessary anyway since region_alloc_tiled adjusts pitches for us (64 byte alignment)
2010-09-23intel: Remove disabled stencil drawpixels acceleration.Eric Anholt
We still retain the fallback override for GL_STENCIL_INDEX, because the metaops version fails at oglconform.
2010-09-23mesa: Remove EXT_convolution.Eric Anholt
More optional code.
2010-09-22dri: Pass the __DRIscreen and the __DRIscreen private back to image lookupKristian Høgsberg
We will typically have a current context when we need to lookup the image, but the lookup implementation don't need it so drop it.
2010-09-22dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontextKristian Høgsberg
We can't expect to have a context when this is called, and we don't need one so just require a __DRIscreen instead. Reported by Yu Dai <yu.dai@intel.com>
2010-09-22intel: Fix GL_ARB_shading_language_120 commitKristian Høgsberg
Fix commit e7087175f8a04f777403366fb34b58edd00f4d60. Move the reference to GL_VERSION_2_1_functions to intel_extensions.c where it's available, don't try to enable a non-existing extension and advertise 1.20 for all intel chipsets, not just GEN4 and up.
2010-09-21mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul
Instead of using the invalid GL_ARB_shading_language_120 extension to determine the GLSL version, use a new ctx->Const.GLSLVersion field. Updated the intel and r600 drivers, but untested. See fd.o bug 29910 NOTE: This is a candidate for the 7.9 branch (but let's wait and see if there's any regressions).