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path: root/src/mesa/drivers/dri/intel
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2009-09-08intel: Add support for ARB_draw_elements_base_vertex.Eric Anholt
On the 965, we just drop the value into the primitive packet. On non-945, we rely on the sw tnl code handling it.
2009-09-08i965: Add support for ARB_depth_clamp.Eric Anholt
2009-09-08Revert "intel: helper to debug bufmgr (disabled)"Eric Anholt
This reverts commit e0ec405a9fa6fbc1cf2ac531ed5efd1a64e01f18. This is already available in INTEL_DEBUG=bufmgr in the environment.
2009-09-08intel: #include clean-upsBrian Paul
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
Also, remove unneeded call to _mesa_validate_pbo_access(). It's done by core Mesa as the comment suggested.
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
2009-09-08i965: use _mesa_is_bufferobj()Brian Paul
2009-09-03mesa: rename gl_sync_object::Status to StatusFlagBrian Paul
There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this.
2009-09-03intel: Add support for ARB_sync.Eric Anholt
We currently weasel out of supporting the timeout parameter, but otherwise this extension looks ready, and should make the common case happy.
2009-09-03intel: helper to debug bufmgr (disabled)Brian Paul
2009-09-03mesa: change ctx->Driver.BufferData() to return GLboolean for success/failureBrian Paul
Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
2009-09-02intel: Add support for FlushMappedBufferRange for ARB_map_buffer_range.Eric Anholt
This should help for the usage by the VBO module, where we would upload the whole remaining chunk of the buffer for a series of range maps that should cover just a segment of it.
2009-09-02intel: Sync a synchronized READ_BIT map buffer range with GL drawing to it.Eric Anholt
It's probably uncommon, but would obviously have gone wrong.
2009-09-02intel: Move MapBufferRange mesa state setting up to cover the 915 case.Eric Anholt
2009-09-01intel: use _mesa_expand_bitmap() to skip an intermediate bufferBrian Paul
2009-09-01intel: use BUFFER_BITS_COLORBrian Paul
2009-09-01intel: fix incorrect parameter type for intel_bufferobj_map_range()Brian Paul
2009-09-01intel: set Length/Offset fields in intel_bufferobj_map()Brian Paul
2009-09-01intel: use _mesa_meta_copy_pixels() when do_blit_copypixels() failsBrian Paul
Also, trim down #includes.
2009-09-01intel: trim down #includesBrian Paul
2009-09-01intel: use _mesa_meta_draw_pixels()Brian Paul
The textured quad path is slightly faster and will work with POT textures on i945.
2009-09-01intel: trim down #includesBrian Paul
2009-09-01intel: use _mesa_meta_clear(), it's a bit fasterBrian Paul
2009-08-31intel: clear buffer fields in intel_bufferobj_unmap()Brian Paul
2009-08-30intel: use more efficient loop over buffersBrian Paul
2009-08-28intel: Add support for GL_ARB_map_buffer_range.Eric Anholt
Passes glean's bufferObject test, and should provide good performance in the cases applications are expected to use.
2009-08-27intel: Add support for ARB_copy_buffer.Eric Anholt
Passes glean's bufferObject test for this extension.
2009-08-19intel: Align untiled region height to 2 according to 965 docs.Eric Anholt
This may or may not be required pre-965, but it doesn't seem unlikely, and I'd rather be safe.
2009-08-14i965: Add support for GL_ARB_seamless_cube_mapIan Romanick
2009-08-14intel: in intel_context struct use typedef for sarea structTobias Doerffel
Using drm_i915_sarea_t instead of struct drm_i915_sarea seems to be a common standard now, therefore fix it also in intel_context structure. Additionally this silences a compiler warning: intel_swapbuffers.c: In function `intelFixupVblank': intel_swapbuffers.c:48: warning: initialization from incompatible pointer type Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
2009-08-10intel: use new _mesa_meta_copy_pixels() functionBrian Paul
glCopyPixels() no longer hits a software fallback when zooming, blending, etc.
2009-08-10intel: add missing \n to fprintf()Brian Paul
2009-08-10intel: use new _mesa_meta_blit_framebuffer() functionBrian Paul
The previous version of framebuffer blit was a quick hack. The new meta version works pretty well.
2009-08-07Revert "i965: Disable texture tiling by default."Eric Anholt
This reverts commit b8e638d4895d2d342306bb6443a455f73903ce20. Now that the known hangs and misrendering issues are fixed, I'm ready to start encouraging it by default again.
2009-08-07intel: Align region height as required for tiled regions.Eric Anholt
Otherwise, we would address beyond the end of our buffers. Fixes reliable GPU segfault with texture_tiling=true and oglconform shadow.c. Bug #22406.
2009-08-07intel: Add some more safety asserts in the blit code.Eric Anholt
2009-08-07intel: minor context commentsBrian Paul
2009-08-07intel: move blit call out of assert()Brian Paul
2009-08-07intel: fix typo: s/softare/software/Brian Paul
2009-08-05Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/main/state.c
2009-08-05intel: implement intelCompressedTexSubImage2DRoland Scheidegger
similar to the radeon code. passes tests/texcompsub
2009-08-04intel: Add support for EXT_provoking_vertex.Eric Anholt
2009-08-04intel: Fix inverted test for disabling flushing of front buffer output.Brian Paul
The comment disagreed with the code, and nicely drew my eyes to what was going wrong. Bug #21774 (blender) Bug #21788 (readpix) (cherry picked from master, commit fd65418f600874b05f902b622078b40bc1abb24a)
2009-08-04intel: Wait on the last swapbuffers to complete before queuing a new one.Brian Paul
This fixes jerkiness in doom3 and other apps since the kernel change to throttle less absurdly, which led to a thundering herd of frames. Because this is a rather minimal fix, there is at least one downside: If the whole scene completes in one batchbuffer, we'll end up stalling the GPU. Thanks to Michel Dänzer for suggesting using glFlush to signal frame end instead of going to all the effort of adding a new DRI2 extension. (cherry picked from master, commit 0828579a658af01a64b5e699175dc9bbbedcd685)
2009-08-03intel: Fix inverted test for disabling flushing of front buffer output.Eric Anholt
The comment disagreed with the code, and nicely drew my eyes to what was going wrong. Bug #21774 (blender) Bug #21788 (readpix)
2009-08-03intel: Wait on the last swapbuffers to complete before queuing a new one.Eric Anholt
This fixes jerkiness in doom3 and other apps since the kernel change to throttle less absurdly, which led to a thundering herd of frames. Because this is a rather minimal fix, there is at least one downside: If the whole scene completes in one batchbuffer, we'll end up stalling the GPU. Thanks to Michel Dänzer for suggesting using glFlush to signal frame end instead of going to all the effort of adding a new DRI2 extension.
2009-07-29i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.Eric Anholt
Passes tests/stencil_twoside and glean/stencil2.
2009-07-29i915: Add ARB_point_sprite since we already expose NV_point_sprite.Eric Anholt
It's all fallbacks anyway due to the DD_POINT_ATTEN fallback.
2009-07-28Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile configs/default docs/relnotes.html src/mesa/main/version.h
2009-07-27intel: Fix leak of DRI option info due to using the wrong free routine.Brian Paul
(cherry picked from commit 6d66f23c50ebe8f973757b6fd1b81c9b7920c447)