Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-31 | dri/nouveau: Split out array handling to its own file. | Francisco Jerez | |
2010-10-31 | dri/nouveau: Use a macro to iterate over the bound vertex attributes. | Francisco Jerez | |
2010-10-31 | dri/nouveau: Split out the scratch helpers to a separate file. | Francisco Jerez | |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | |
2010-09-30 | dri/nouveau: Have a smaller amount of larger scratch buffers. | Francisco Jerez | |
Larger VBOs avoid many kernel trips to get them in sync with the GPU. | |||
2010-03-21 | dri/nouveau: Random cleanups. | Francisco Jerez | |
2010-02-04 | Import a classic DRI driver for nv0x-nv2x. | Francisco Jerez | |