Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-17 | Don't build passthrough shader on <NV40 | Ben Skeggs | |
2006-12-16 | Get nv10_swtcl.c working enough for glxgears on NV40. | Ben Skeggs | |
2006-12-08 | Skeletal extension handling across chipsets. | Ben Skeggs | |
2006-12-08 | Some work on buffer handling, most likely not entirely correct and | Ben Skeggs | |
incomplete. But, it works well enough that windows can be moved/resized. | |||
2006-12-03 | Merge the pciid work. Use lock step versioning with the drm. | Stephane Marchesin | |
2006-11-25 | Incomplete shader stuff, should mostly work for NV40. Other cards, not so | Ben Skeggs | |
much.. | |||
2006-09-24 | Kill all the current shader code. | Ben Skeggs | |
2006-06-03 | Add start of vertex shader backend, will most likely not work correctly yet | Ben Skeggs | |