Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-27 | nouveau: Use bufferobj interface for fragment program uploads | Ben Skeggs | |
2006-12-24 | nouveau: Kill some compile warnings. | Ben Skeggs | |
2006-12-16 | Get nv10_swtcl.c working enough for glxgears on NV40. | Ben Skeggs | |
2006-12-08 | Some work on buffer handling, most likely not entirely correct and | Ben Skeggs | |
incomplete. But, it works well enough that windows can be moved/resized. | |||
2006-11-27 | - Add InitInstruction to hw shader backend, and remove SetUnusedSource. | Ben Skeggs | |
- NV30FP/NV40VP: Clear any fields before we OR new values into them - NV40VP: It seems that it might be possible to write a result reg at the same time a temp is written. In InitInstruction, initialise OUT_DEST to OUT_DEST_TEMP so result regs don't get clobbered by default. | |||
2006-11-26 | Fix progs/fp/tri-xpd | Ben Skeggs | |
Fragprog consts are inlined, so make sure we update *all* occurances of a param :) | |||
2006-11-25 | Incomplete shader stuff, should mostly work for NV40. Other cards, not so | Ben Skeggs | |
much.. | |||
2006-09-24 | Kill all the current shader code. | Ben Skeggs | |
2006-06-03 | Add start of vertex shader backend, will most likely not work correctly yet | Ben Skeggs | |