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path: root/src/mesa/drivers/dri/nouveau/nv30_state.c
AgeCommit message (Expand)Author
2006-12-08Some work on buffer handling, most likely not entirely correct andBen Skeggs
2006-11-25Incomplete shader stuff, should mostly work for NV40. Other cards, not soBen Skeggs
2006-11-25fix scissorBen Skeggs
2006-11-24nv10,nv20,nv30: send correct values for spot light direction X,Y,Z andPatrice Mandin
2006-11-21nv10,nv20,nv30: color light components renamed from a,b,c to r,g,bPatrice Mandin
2006-11-21Remaining state cache changesStephane Marchesin
2006-11-21Add the state caching mechanism. It seems to work, from what I can see.Stephane Marchesin
2006-11-21More state.Jeremy Kolb
2006-11-19Don't bother touching lighting stuff if shaders are in useBen Skeggs
2006-11-19Fix nv30LineWidth, hw expects a ubyte.Ben Skeggs
2006-11-19Stupid bug..Ben Skeggs
2006-11-18More state functionsStephane Marchesin
2006-11-18Add nv20_state.c ; hook nv10_state.c into the build ; do the renamingStephane Marchesin
2006-11-16jkolb pointed out that face can also be FRONT_AND_BACK. Added stencil funcsBen Skeggs
2006-11-16Add nv30InitStateFuncsBen Skeggs
2006-11-11fix typoBen Skeggs
2006-11-11Fill in nv30PointSize and nv30Viewport.Jeremy Kolb
2006-11-11Add the GL_LIGHING enableStephane Marchesin
2006-11-11Some work on nv30 state, heavily based on jkolb's workStephane Marchesin