Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-30 | nouveau: NV40 glClipPlane support. | Ben Skeggs | |
2007-01-23 | nouveau: allow for card-specific shader infos to be kept | Ben Skeggs | |
NV30/40 fragprog: build FP_CONTROL per-shader, still some hardcoded bits for this reg.. It looks like it has to do with the number of temps used, but needs more looking at. NV40 vtxprog : build VP_IN_REG/VP_OUT_REG during shader compile | |||
2007-01-21 | nouveau: shader backend branching support for all cards that support it. | Ben Skeggs | |
2006-12-24 | nouveau: Kill some compile warnings. | Ben Skeggs | |
2006-11-27 | - Add InitInstruction to hw shader backend, and remove SetUnusedSource. | Ben Skeggs | |
- NV30FP/NV40VP: Clear any fields before we OR new values into them - NV40VP: It seems that it might be possible to write a result reg at the same time a temp is written. In InitInstruction, initialise OUT_DEST to OUT_DEST_TEMP so result regs don't get clobbered by default. | |||
2006-11-25 | Incomplete shader stuff, should mostly work for NV40. Other cards, not so | Ben Skeggs | |
much.. |