index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
drivers
/
dri
/
nouveau
Age
Commit message (
Expand
)
Author
2010-11-15
dri/nouveau: Fix typo.
Francisco Jerez
2010-11-15
dri/nouveau: Remove nouveau_class.h, finishing switch to rules-ng-ng headers
Viktor Novotný
2010-11-15
dri/nouveau nv20: Use rules-ng-ng headers
Viktor Novotný
2010-11-15
dri/nouveau: nv10: Use rules-ng-ng headers
Viktor Novotný
2010-11-15
dri/nouveau: nv04: Use rules-ng-ng headers
Viktor Novotný
2010-11-15
dri/nouveau: Import headers from rules-ng-ng
Viktor Novotný
2010-11-11
dri/nouveau: Split hardware/software TNL instantiation more cleanly.
Francisco Jerez
2010-11-03
dri/nouveau: Silence uninitialized variable warning.
Vinson Lee
2010-10-31
dri/nouveau: Re-emit the BO state when coming back from a software fallback.
Francisco Jerez
2010-10-31
dri/nouveau: Validate the framebuffer state on read buffer changes.
Francisco Jerez
2010-10-31
dri/nouveau: Fix type promotion issue on 32bit platforms.
Francisco Jerez
2010-10-31
dri/nouveau: Pipeline glTexSubImage texture transfers.
Francisco Jerez
2010-10-31
dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram.
Francisco Jerez
2010-10-31
dri/nouveau: Optimize VBO binding re-emission.
Francisco Jerez
2010-10-31
dri/nouveau: Split out array handling to its own file.
Francisco Jerez
2010-10-31
dri/nouveau: Use a macro to iterate over the bound vertex attributes.
Francisco Jerez
2010-10-31
dri/nouveau: Avoid recursion in nouveau_bo_context_reset().
Francisco Jerez
2010-10-31
dri/nouveau: Split out the scratch helpers to a separate file.
Francisco Jerez
2010-10-31
dri/nouveau: Tell the vbo module we want real hardware BOs.
Francisco Jerez
2010-10-31
dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range.
Francisco Jerez
2010-10-30
dri/nouveau: Call _mesa_update_state() after framebuffer invalidation.
Francisco Jerez
2010-10-30
dri/nv25: Bind a hierarchical depth buffer.
Francisco Jerez
2010-10-30
dri/nouveau: Don't assert(0) on compressed internal formats.
Francisco Jerez
2010-10-30
dri/nv20: Clear with the 3D engine.
Francisco Jerez
2010-10-22
dri/nouveau: Force a "slow" Z clear if we're getting a new depth buffer.
Francisco Jerez
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-12
nouveau: Get larger push buffers.
Francisco Jerez
2010-10-12
dri/nouveau: Initialize tile_flags when allocating a render target.
Francisco Jerez
2010-10-10
dri/nv10: Fake fast Z clears for pre-nv17 cards.
Francisco Jerez
2010-10-10
dri/nouveau: Minor cleanup.
Francisco Jerez
2010-09-30
dri/nv10: Use fast Z clears.
Francisco Jerez
2010-09-30
dri/nouveau: Remove unnecessary flush.
Francisco Jerez
2010-09-30
dri/nouveau: Have a smaller amount of larger scratch buffers.
Francisco Jerez
2010-09-27
mesa: Force GL_SGIS_generate_mipmap to always be enabled
Ian Romanick
2010-09-21
dri/nouveau: Fix software mipmap generation on 1x1 textures.
Francisco Jerez
2010-09-21
dri/nv10-nv20: Fix texturing in some cases after a base level change.
Francisco Jerez
2010-09-21
dri/nouveau: Cleanup more references to old FBOs and VBOs.
Francisco Jerez
2010-09-21
dri/nouveau: Remove unnecessary assertion.
Francisco Jerez
2010-09-21
dri/nv04: Use nvgl_wrap_mode().
Francisco Jerez
2010-09-17
dri/nv10: Fix the CLAMP texture wrap mode.
Francisco Jerez
2010-09-16
dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().
Francisco Jerez
2010-09-16
dri/nouveau: Don't reemit the BO state in nouveau_state_emit().
Francisco Jerez
2010-09-16
dri/nouveau: Don't request a fake front unnecessarily.
Francisco Jerez
2010-09-16
dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.
Francisco Jerez
2010-09-16
dri/nouveau: Add some more extensions.
Francisco Jerez
2010-09-16
dri/nouveau: Update nouveau_class.h.
Francisco Jerez
2010-09-16
dri/nv04: Fix provoking vertex.
Francisco Jerez
2010-09-16
dri/nv04: Fix maximum texture size.
Francisco Jerez
2010-09-16
dri/nv04: Fix up color mask.
Francisco Jerez
[next]