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path: root/src/mesa/drivers/dri/nouveau
AgeCommit message (Expand)Author
2006-12-27nouveau: Use bufferobj interface for fragment program uploadsBen Skeggs
2006-12-27nouveau: Initial buffer object supportBen Skeggs
2006-12-27nouveau: We'll need syncNotifier for NV_MEMORY_TO_MEMORY_FORMAT too.Ben Skeggs
2006-12-27nouveau: add nouveau_mem_alloc/free debuggingBen Skeggs
2006-12-27nouveau: record *actual* type of memory that was alloc'd, not the requested t...Ben Skeggs
2006-12-27nouveau: TypoBen Skeggs
2006-12-27nouveau: Add simple wrapper for NV_MEMORY_TO_MEMORY_FORMAT.Ben Skeggs
2006-12-26nouveau: Make use of NOUVEAU_DEBUG for shader disasmBen Skeggs
2006-12-26nouveau: Make the notifier stuff actually work..Ben Skeggs
2006-12-26nouveau: Wait on notifier to check for completion of previous commands.Ben Skeggs
2006-12-26nouveau: Add notifier support functionsBen Skeggs
2006-12-24nouveau: Kill some compile warnings.Ben Skeggs
2006-12-24nouveau: Modify span routines to use nouveau_renderbuffer instead of driRende...Ben Skeggs
2006-12-23nouveau: maintain numClipRects/pClipRects in context.Ben Skeggs
2006-12-23nouveau: Don't fill nrb->dPriv for private buffersBen Skeggs
2006-12-23nouveau: get 16bpp workingBen Skeggs
2006-12-17Don't build passthrough shader on <NV40Ben Skeggs
2006-12-16Get nv10_swtcl.c working enough for glxgears on NV40.Ben Skeggs
2006-12-15NV1x/2x hw_func stubs.Ben Skeggs
2006-12-14Improve SwapBuffers a bit.Ben Skeggs
2006-12-140x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLEBen Skeggs
2006-12-14Some more voodoo to get 3D going with a minimal initial context.Ben Skeggs
2006-12-08Update spot light params also for nv20 and nv30Patrice Mandin
2006-12-08grr, always check twice before commitPatrice Mandin
2006-12-08Resend spot light parameters when part of it changesPatrice Mandin
2006-12-08Skeletal extension handling across chipsets.Ben Skeggs
2006-12-08NV_44 uses nv30InitStateFuncs tooBen Skeggs
2006-12-08state cache is automagically flushed on a normal BEGIN_RING_SIZEBen Skeggs
2006-12-08Implement a simple nv30Clear, and make sure we get a nouveau_renderbufferBen Skeggs
2006-12-08oops, typoBen Skeggs
2006-12-08Create visuals for modes the ddx providesBen Skeggs
2006-12-08oops, we don't want this by default just yet...Ben Skeggs
2006-12-08Some work on buffer handling, most likely not entirely correct andBen Skeggs
2006-12-03Fix the swtcl module.Stephane Marchesin
2006-12-03Remove duplicate nv10 tcl definesPatrice Mandin
2006-12-03Merge the pciid work. Use lock step versioning with the drm.Stephane Marchesin
2006-12-03Fix a copy+paste'o that caused some *very* strange bugs..Ben Skeggs
2006-11-27- Add InitInstruction to hw shader backend, and remove SetUnusedSource.Ben Skeggs
2006-11-26Fix RSQ emulationBen Skeggs
2006-11-26Fix progs/fp/tri-xpdBen Skeggs
2006-11-25Incomplete shader stuff, should mostly work for NV40. Other cards, not soBen Skeggs
2006-11-25fix scissorBen Skeggs
2006-11-24nv10,nv20,nv30: send correct values for spot light direction X,Y,Z andPatrice Mandin
2006-11-24nv10: rename spot light coefs like nv20,nv30Patrice Mandin
2006-11-23That was really stupid.Stephane Marchesin
2006-11-22Some missing state initBen Skeggs
2006-11-21Enable nv10 tcl statePatrice Mandin
2006-11-21nv10,nv20: nvX0ShadeModel static functionPatrice Mandin
2006-11-21nv10,nv20,nv30: color light components renamed from a,b,c to r,g,bPatrice Mandin
2006-11-21ah, correct revision nowPatrice Mandin