summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/nouveau
AgeCommit message (Collapse)Author
2007-10-12Merge branch 'dri2'Kristian Høgsberg
Conflicts: src/mesa/drivers/dri/i915/intel_screen.c
2007-10-10Pull createNewScreen entry point into dri_util.c.Kristian Høgsberg
This pulls the top level createNewScreen entry point out of the drivers and rewrites __driUtilCreateNewScreen in dri_util.c to be the new entry point. The change moves more logic into the common/ layer and changes the createNewScreen entry point to only be defined in one place.
2007-10-10Drop __DRInativeDisplay and pass in __DRIscreen pointers instead.Kristian Høgsberg
Many DRI entry points took a __DRInativeDisplay pointer and a screen index as arguments. The only use for the native display pointer was to pass it back to the loader when looking up the __DRIscreen for the given screen index. Instead, let's just pass in the __DRIscreen pointer directly, which let's drop the __DRInativeDisplay type and the getScreen function. The assumption is now that the loader will be able to retrieve context from the __DRIscreen pointer when necessary.
2007-10-06nouveau: move nv10 clear command, for usage by other gpuPatrice Mandin
2007-10-04nouveau: Replace removed device classes with their proper labels.Maarten Maathuis
2007-09-20nouveau: add GeForce 7300 SE to card listDave Airlie
2007-09-19nouveau : nv1x use OUT_RING_CACHE_FORCE for ↵Matthieu Castet
NV10_TCL_PRIMITIVE_3D_PROJECTION_MATRIX as strange results appear when the matrix is partialy updated.
2007-09-19nouveau : add OUT_RING_CACHE_FORCE* to add stuff in the cache even if the ↵Matthieu Castet
value didn't change
2007-09-19nouveau : add GL_FOG_COLOR + fix a compil errorMatthieu Castet
2007-09-19nouveau: nv10: color logic op only for nv11+Patrice Mandin
2007-09-16nouveau : avoid vertex_size / 4 for each vertex opsMatthieu Castet
2007-09-16nouveau : use GLfloat instead of uint32_t. After all, our vertex attributes ↵Matthieu Castet
are float.
2007-09-16nouveau : implement nv10_render_pointsMatthieu Castet
2007-09-16nouveau : fix nv10_render functionsMatthieu Castet
use _tnl_RenderClipped helper functions that will call the right driver callback clean nv10_render_generic_primitive_elts to match nv10_render style
2007-09-16nouveau : opps I introduce a bug when cleaning vertex pos attribute swap patchMatthieu Castet
2007-09-16nouveau : nv1x pos vertex attribute need to be the first in mesa.Matthieu Castet
Swap it latter in order it match hw format.
2007-09-15nouveau : use new nouveau_reg.h with correct Bracket in macroMatthieu Castet
2007-09-14nouveau : check for nmesa->state_cache.atoms overflowMatthieu Castet
2007-09-14nouveau : fix NV10_TCL_PRIMITIVE_3D_CLIP_PLANEMatthieu Castet
2007-09-13nouveau : diable broken light enable on nv10Matthieu Castet
2007-09-06nouveau: nv10: check NULL pointersPatrice Mandin
2007-09-06nouveau: init depth rangePatrice Mandin
2007-09-06nouveau: nv10: replace macros by loop to set vertex attributesPatrice Mandin
2007-09-06nouveau: need parenthesis around macro params, generator should be fixedPatrice Mandin
2007-09-05nouveau: nv10: emit vertex data in proper order for nv1x hwPatrice Mandin
2007-09-04nouveau: who needs nv03 ?Stephane Marchesin
2007-09-04nouveau: nv10: need to transpose mesa model+proj matrix for hwPatrice Mandin
2007-09-03nouveau: nv10: forgot function to set modelview matrixPatrice Mandin
2007-09-03nouveau: separate modelview and projection matrix updatesPatrice Mandin
2007-08-31nouveau: nv10: remove setting projection matrix when scaling viewportPatrice Mandin
2007-08-31nouveau: add hw-dependent function to update modelview*projection matrixPatrice Mandin
2007-08-27nouveau: nv10: set total stride of vertex array for POS attributePatrice Mandin
2007-08-25nouveau: nv10: also set modelview0 matrix to identityPatrice Mandin
2007-08-25nouveau: nv10: add a scissor func, do not cache viewport settingsPatrice Mandin
2007-08-25nouveau: nv10: properly set viewport and projectionPatrice Mandin
2007-08-22nouveau: nv10: set projection matrix from viewport sizePatrice Mandin
2007-08-22nouveau: nv10: initialize more of nv10 tcl enginePatrice Mandin
2007-08-21nouveau: nv10: Move some initialization stuffPatrice Mandin
2007-08-21nouveau: Use proper notifier objectPatrice Mandin
2007-08-21nouveau: nv10: Remove commented, unsupported by hw commandPatrice Mandin
2007-08-20Use correct object for GARTPatrice Mandin
2007-08-19nouveau: nv10: only one color buffer atmPatrice Mandin
2007-08-16nouveau: nv10: clear a bufferPatrice Mandin
2007-08-16nouveau: nv10: add function to clear a bufferPatrice Mandin
2007-08-16nouveau: store render buffer pointers in context, to access them when ↵Patrice Mandin
clearing buffer
2007-08-16nouveau: nv10: create objects needed to clear bufferPatrice Mandin
2007-08-15nouveau: Use half the notifier block for query objects.Ben Skeggs
2007-08-15nouveau: Keep drm channel alloc struct around.Ben Skeggs
2007-08-15nouveau: reindent nouveau_span.cBen Skeggs
2007-08-15nouveau: Remove ALLOW_MULTI_SUBCHANNEL hackBen Skeggs
Irrelevant, since we depend on working context switching now.