Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-03 | nouveau: fix nouveau_create_context decleration | Dave Airlie | |
2010-05-02 | Merge branch 'gles2-2' | Kristian Høgsberg | |
Conflicts: src/mesa/drivers/dri/common/dri_util.h | |||
2010-04-28 | dri: Add DRI entrypoints to create a context for a given API | Kristian Høgsberg | |
2010-04-22 | DRI2: add config query extension | Jesse Barnes | |
Add a new DRI2 configuration query extension. Allows for DRI2 client code to query for common DRI2 configuration options. | |||
2010-04-09 | nouveau: Import latest nouveau_class.h from renouveau | Ben Skeggs | |
And fix nv50_screen.c to compile against the updated header. | |||
2010-03-22 | dri/nouveau: Rectangle texture fixes. | Francisco Jerez | |
2010-03-22 | dri/nouveau: Some render to texture fixes. | Francisco Jerez | |
2010-03-22 | dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the ↵ | Francisco Jerez | |
same. | |||
2010-03-22 | dri/nouveau: Expose EXT_framebuffer_blit. | Francisco Jerez | |
2010-03-22 | dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants. | Francisco Jerez | |
2010-03-22 | dri/nouveau: Emit dirty states on nouveau_validate_framebuffer. | Francisco Jerez | |
Fixes broken intermediate frames when a window is being resized (regression caused by 878eef8c4). | |||
2010-03-21 | dri/nouveau: Reemit the light model state when lighting goes on/off. | Francisco Jerez | |
2010-03-21 | dri/nouveau: Random cleanups. | Francisco Jerez | |
2010-03-18 | dri/nouveau: Flush after texture validation. | Francisco Jerez | |
Swizzling needs the destination surface in VRAM, but the subsequent rendering operations making use of it are likely to not care. Fire the ring after validation to leave the memory manager more room for maneuvering. | |||
2010-03-18 | dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup. | Francisco Jerez | |
2010-03-18 | dri/nouveau: Implement texcoord generation. | Francisco Jerez | |
2010-03-18 | dri/nouveau: Implement texture matrices. | Francisco Jerez | |
2010-03-18 | dri/nouveau: Some minor vertex submission fixes. | Francisco Jerez | |
2010-03-18 | dri/nouveau: only reallocate texture when needed | Xavier Chantry | |
nouveau reallocated the mipmap tree on every MIN_FILTER call to account for mipmap change. We only need to do this if the texture does not fit in the existing mipmap tree. This gives a big performance boost for a game like bzflag which changes MIN_FILTER all the time for its font rendering. Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-11 | dri/nouveau: Just reemit the BO state on pushbuf flush. | Francisco Jerez | |
Reemitting dirty states on flush causes problems if the GL context isn't fully consistent when we get to it. It didn't serve any specific purpose, so, use nouveau_bo_state_emit instead. | |||
2010-03-07 | dri/nouveau: Split big client buffers in the indexed case too. | Francisco Jerez | |
2010-03-07 | dri/nouveau: Fix nv[12]x color sum. | Francisco Jerez | |
2010-03-07 | dri/nv04: GL_EXT_secondary_color | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-07 | dri/nouveau: Trivially add GL_NV_blend_square | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-07 | dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state. | Francisco Jerez | |
2010-03-06 | dri: drop MINIGLX_SOURCES | George Sapountzis | |
2010-03-04 | dri/nouveau: Remove some CI remnants. | Francisco Jerez | |
2010-03-04 | dri/nouveau: Trivially add GL_ARB_texture_mirrored_repeat. | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-04 | dri/nouveau: Enable GL_EXT_stencil_wrap. | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-04 | dri/nouveau: Add GL_EXT_stencil_wrap for nv04. | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-04 | dri/nouveau: Fix rb->DataType for z24s8 renderbuffers. | Francisco Jerez | |
2010-03-04 | dri/nouveau: Try to keep client buffers smaller than the scratch VBO length. | Francisco Jerez | |
2010-03-04 | dri/nouveau: Pack client arrays as they're copied to the real BO. | Francisco Jerez | |
2010-03-03 | mesa: Remove ClearIndex and IndexMask from device-driver interface | Ian Romanick | |
These are used to inform the driver of the clear value for color-index buffers and to control write-masking of bits in color-index buffers. No driver use or need (not even Nouveau) these interfaces. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2010-03-01 | dri/nouveau: Combine the dummy texture more deterministically on nv0x. | Francisco Jerez | |
2010-03-01 | dri/nouveau: Fix up the ADD texture environment on nv0x. | Francisco Jerez | |
2010-03-01 | dri/nouveau: Add two stencil operation cases in nv04_state_raster.c. | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-03-01 | dri/nouveau: Allow to render to XRGB8888 textures. | Andrew Randrianasulu | |
Signed-off-by: Francisco Jerez <currojerez@riseup.net> | |||
2010-02-25 | dri/nouveau: Use the XRGB8888 hardware texture format. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Use the hardware I8 format for intensity textures. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Implement EXT_texture_from_pixmap. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Support rectangle textures. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Don't try to map a non-existent teximage. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Add some RGB888 span functions. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Fake A8 and L8 texture support on nv04. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Try to validate textures earlier. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Swizzle using the CPU when we hit a limitation of SIFM. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Clean up the nv04 surface code a bit. | Francisco Jerez | |
2010-02-25 | dri/nouveau: Avoid mask overflow on nv04_surface_fill. | Francisco Jerez | |