Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-02 | Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers) | Eric Anholt | |
it's not that big of a deal in more normal apps, and axes a good bit of code. And I assume that t_vertex will only get faster. Removes ~43k from compiled binary. Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda) | |||
2004-06-19 | Big-endian texture fixes from Michel Dänzer. | Brian Paul | |
2004-04-08 | build fixes | Alan Hourihane | |
2004-03-18 | Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time. | Ian Romanick | |
2004-03-17 | Convert all uses of CARD32 and CARD8 to int32_t and int8_t. | Ian Romanick | |
2004-03-04 | casts to silence warnings | Brian Paul | |
2004-01-26 | remove bogus assertion in DeleteTexture() function | Brian Paul | |
2004-01-26 | Make the drivers using the common texmem code work with NewTextureObject | Felix Kuehling | |
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein. | |||
2004-01-20 | Undo some bits from last check-in related to the ctx->Driver.NewTextureObject | Brian Paul | |
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was). | |||
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-18 | include texobj.h to silence warnings | Brian Paul | |
2004-01-13 | Removed some dead code. R128 does not (as far as I can tell) support | Ian Romanick | |
GL_ARB_texture_border_clamp. The ATI drivers for Windows support it, but I can see no way to make it work without a fallback. | |||
2004-01-11 | call _mesa_delete_texture_object() from in the driver's DeleteTexture function | Brian Paul | |
2003-12-05 | merge r128 DRI driver from DRI trunk | Alan Hourihane | |
2003-08-22 | patch to import Jon Smirl's work from Bitkeeper | Brian Paul | |