Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-05-27 | change some explicit references to texture units 0/1 to unit < ↵ | Roland Scheidegger | |
MaxTextureUnits (Andreas Stenglein, Ronny Vindenes) | |||
2004-05-20 | Add support for GL_EXT_blend_[func|equation]_separate. Fix ↵ | Roland Scheidegger | |
GL_EXT_blend_color. Remove support for GL_EXT_blend_logic_op (cannot be supported together with blend_equation_separate unless a software fallback would be added). | |||
2004-05-14 | Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix ↵ | Roland Scheidegger | |
errors when blending is disabled (set blend equation and function to default values). | |||
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-18 | Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time. | Ian Romanick | |
2004-03-17 | Convert all uses of CARD32 and CARD8 to int32_t and int8_t. | Ian Romanick | |
2004-03-11 | Adjustments to make everything use IOCTL/sarea defines in DRM instead | Jon Smirl | |
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h | |||
2004-02-10 | Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ↵ | Roland Scheidegger | |
color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated. | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-24 | Fix hardware ROP state handling (Roland Scheidegger) | Michel Dänzer | |
2004-01-23 | Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change | Michel Dänzer | |
(Roland Scheidegger), and update lighting state unconditionally there. Fixes lighting oddities in the xscreensaver endgame hack, bzflag and possibly elsewhere. | |||
2004-01-23 | Fix attenuation hardware state handling, inspired by the R200 DDK reference | Michel Dänzer | |
driver (our r200 driver basically didn't do this at all, maybe got lost along the way?) | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-18 | minor changes to silence warnings | Brian Paul | |
2003-12-27 | Don't allow lighting in model coordinates when fog is active, | Keith Whitwell | |
from radeon_state.c, noticed by Dieter Nuetzel. | |||
2003-12-09 | No need to call UpdateMaterial() from RunPipeline(). | Keith Whitwell | |
2003-12-07 | sync some more of the r200 driver from the DRI trunk | Alan Hourihane | |
2003-11-24 | Import vtx-0-2-branch | Keith Whitwell | |
2003-08-06 | r200 driver, brought over by Jon Smirl | Keith Whitwell | |